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Post by xenomina on Sept 29, 2008 21:55:07 GMT -5
[dice=6] [dice=6] I-no brought up her guitar, blocking one of the Sharpclaw pairs attacks while the others hit her side. Growling, she retaliated by swinging her guitar at one pair of Sharpclaws, before kicking at the other pair. [dice=6] [dice=6][rand=123141314936047966475461236291068677972789270611403119423399516774]
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Post by TurkwithStyle on Sept 30, 2008 11:01:40 GMT -5
[dice=6] [dice=6] Sharpclaw Pair 2: 2 HP (untouched) Sharpclaw Pair 4: 2 HP (untouched) Sharpclaw Pair 6: 2 HP (untouched) Sharpclaw Pair 7: 2 HP (hit) Sharpclaw Pair 8: 1 HP (evaded) Sharpclaw Pair 7 was grazed by the guitar across their faces. This damaged them slightly, making them even more persistant than ever to attack again. Sharpclaw Pair 8 just avoided the attack. [dice=6][rand=348961427580061517438549384476600157169952005403739977622400665338]
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Post by xenomina on Sept 30, 2008 21:11:11 GMT -5
[dice=6] I-no blocked the attack once again with her guitar, before sending out yet another shockwave with her guitar, better to take a shot at the two resting as well. [dice=6] [dice=6][rand=927387993729073275376266915753415434776487611619619513676959779]
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Post by TurkwithStyle on Oct 1, 2008 1:31:18 GMT -5
[dice=6] [dice=6] Sharpclaw Pair 2: 2 HP (untouched) Sharpclaw Pair 4: 2 HP (untouched) Sharpclaw Pair 6: 2 HP (untouched) Sharpclaw Pair 7: 2 HP (evaded) Sharpclaw Pair 8: 1 HP (evaded) Both of the Sharpclaw pairs avoided the attack, only to try and strike again. 17 mins. remain[dice=6] [dice=6] ---Item Roll--- [dice=20] (Hammer) A hammer appeared on the stage, the hammer's attack does twice the amount of damage a regular attack does. (Example: a normal attack does 1 damage, a hammer will deal 2 damage. Lasts for 3 turns)[rand=89993004539782065617236733869888115810667779179429493626441475775]
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Post by xenomina on Oct 1, 2008 1:48:27 GMT -5
[dice=6][dice=6] I-no eyed the hammer that appeared near her. I-no had a feeling that she should pick it up and use it against the Sharpclaw, one which she would not disobey. [dice=6] To her surprise, she found herself flailing about with the hammer uncontrollably. Though he could tell she could still travel in whatever direction she pleased. The thrill of battle rising in her, I-no did not hesitate to use this newfound weapon against the two Sharpclaw whom opposed her. [dice=6] [dice=6][rand=9966828008762153552643376775811761505000512312279960253947820455]
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Post by TurkwithStyle on Oct 2, 2008 3:27:50 GMT -5
[dice=6] [dice=6] Sharpclaw Pair 2: 2 HP (untouched) Sharpclaw Pair 4: 2 HP (untouched) Sharpclaw Pair 6: 2 HP (untouched) Sharpclaw Pair 7: 0 HP (Hit) DEFEATEDSharpclaw Pair 8: -1 HP (Hit) DEFEATED Sharpclaw Pair 8 was sent flying up in the sky then returning back down and trophetizing, leaving pair 7 in awe as those ones too were smacked. The other Sharpclaw Pairs tried to stay as far away as possible from I-no as she went cazy with the hammer.[rand=02179162146853286214776279316618757454409666963935032914735168099565]
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Post by xenomina on Oct 2, 2008 21:36:23 GMT -5
But I-no would not spare the other Sharpclaws, and went after them as well, attacking the pair closest to her with the powerful hammer. [dice=6] [dice=6][rand=14138415217906697049763953360173696474818220954946318634705195888113]
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Post by TurkwithStyle on Oct 15, 2008 2:19:49 GMT -5
[dice=6] [dice=6] Sharpclaw Pair 2: 2 HP (evaded) Sharpclaw Pair 4: 2 HP (evaded) Sharpclaw Pair 6: 2 HP (untouched) The Sharpclaw all avoided the hammer because they were far too uninterested in being smacked about with a hammer. So they continued to run in their set directions.[rand=6896045697004958818739008919022554752430830218687978872675868582]
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Post by xenomina on Oct 15, 2008 15:58:40 GMT -5
Not one to give up easily, I-no decided to continue the chase, one again following the two Sharpclaw closest to her in hope she could land a hit with the powerful hammer. [dice=6][dice=6][rand=28640415805612136479056513185508424108143795529759392070149142306]
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Post by TurkwithStyle on Oct 15, 2008 16:11:23 GMT -5
[dice=6] [dice=6] Sharpclaw Pair 2: 0 HP (hit) DEFEATEDSharpclaw Pair 4: 0 HP (hit) DEFEATEDSharpclaw Pair 6: 2 HP (sh*tting their pants cuz they know they're next) The two Sharpclaw pairs closest to I-no needless to say couldn't run fast enough. Or maybe, the problem was that they were running too fast, having the second pair trip, and the sixth pair fall over them, only to get absolutely reemed by the hammer. Their trophies blew off into the jungle close by. Meanwhile the other Sharpclaw's tried to hide behind a tree.[rand=02078935813746785353241184292844656524320506299557748225122910326]
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Post by xenomina on Oct 20, 2008 1:55:32 GMT -5
Right before her eyes, the hammer faded and disappeared, her hands now grasping only air. "I think I am going to enjoy This World very much," I-no remarked to herself as she pulled her trusty guitar out once more. Grinning, she released green bomb at the tree, thinking that an explosion would be the best bet to end them...or at least get them out of hiding. [dice=6] Yes, defiantly get them out of hiding. [rand=025550454644436615565792036529574750515467780123256164588453448249]
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Post by TurkwithStyle on Nov 23, 2008 20:37:22 GMT -5
[dice=6] The Sharpclaw felt the blast but didn't take damage due to the object behind them absorbing all the blow. "NYAA!" the Sharpclaw ran out of hiding as fast as possible and out into the open.[rand=44538326638619073961597328114133589964055481102112323553378201035]
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Post by xenomina on Dec 3, 2008 12:24:45 GMT -5
I-no's evil smile widened as the foolish Sharpclaw fled their cover into the open once more. I-no charged the pair head-on, her blood boiling in lust for battle as the mic-stand mace appeared. As soon as she was within range, she swung it horizontally around her, aiming for the lizards very skulls in hopes to crush them in one blow. [dice=6] [rand=259136938896528336498638498687572490597315302316624142908494159]
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Post by TurkwithStyle on Dec 17, 2008 2:46:25 GMT -5
---Sharpclaw Phase--- [dice=6] The Sharpclaw jumped out of I-no's way, but managed to also jump off a nearby hill which had them tumbling downward and out of the picture. Sharpclaw Pair 2: ---RING OUT--- The four medium sized Sharpclaw decided it was now their time to act. These ones weren't as timid as the Sharpclaw before, but were very tired due to the previous battle. They started their assault on I-no, raising their weapons high. Sharpclaw 1: 5 HP Sharpclaw 2: 5 HP Sharpclaw 3: 5 HP Sharpclaw 4: 5 HP ---Endurance Item Phase--- Next to I-no spawned the 'food' item. This heals up to 8 HP.[rand=87819843065668792148055404915675314590218249129351905576995601841]
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Post by xenomina on Dec 17, 2008 23:50:05 GMT -5
I-no immediately turned to the food, taking the small morsels and eating it as quickly as possible. Though she honestly felt somewhat degraded by scarfing her face, she was grateful of the healing surge that rushed through her. She felt renewed vigor as she looked on to her newest opponents. Rather than charging headfirst against new opponents, however, she thought it best to judge their endurance and reflexes with a note bomb, heading straight in the middle of them! [dice=6] [dice=6] [dice=6] [dice=6] HP: 20[rand=16774046183206237006058210600363600594579048617199840126133123911656]
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