Post by mrfancypants on May 4, 2008 19:15:32 GMT -5
Name of Location:
Tower of Salvation
Neighboring Locations:
The Wilds
Bestiary:
None
Appearence:
The stage starts in the Great Seed Chamber, an area in the basement of the tower. After a couple of minutes of fighting, the screen will start the scroll up and the characters will have to climb a seemingly never-ending staircase which will crumble as they climb up. After reaching the top, the screen will stop scrolling and give fighters another few minutes. However instead of scrolling up this time, it will teleport those who are standing on the glowing circle of light in the center of the area. They will be transported to "Derris Kharlan" and finish the battle there.
Great Seed Chamber
Stairs
Derris Kharlan
History
A tower built by Mithos' minions. It's height seems to be infinite but it stops at the end of the world's atmosphere; it's sole purpose was to be a path between their world and Derris Kharlan where the elves came from. There he was trying to build a world made up only of "Lifeless Beings" but was denied of this by Lloyd and co.
Events:
General Seed Chamber - Every once and a while the spirit of Martel will appear and heal either those with bad, good, or neutral (will roll a dice) alignments by 15%
Stairs - A character might get hit by one of the floating bodies.
Derris Kharlan - Asteroids, rubble, and chunks of rock might crash down onto the stage of fly above it. If they are flying above it, characters could jump onto it but after awhile they fall down.
Anything Else:
Anything else? Perks? Quirks? whatever, write it down here.
Tower of Salvation
Neighboring Locations:
The Wilds
Bestiary:
None
Appearence:
The stage starts in the Great Seed Chamber, an area in the basement of the tower. After a couple of minutes of fighting, the screen will start the scroll up and the characters will have to climb a seemingly never-ending staircase which will crumble as they climb up. After reaching the top, the screen will stop scrolling and give fighters another few minutes. However instead of scrolling up this time, it will teleport those who are standing on the glowing circle of light in the center of the area. They will be transported to "Derris Kharlan" and finish the battle there.
Great Seed Chamber
Stairs
Derris Kharlan
History
A tower built by Mithos' minions. It's height seems to be infinite but it stops at the end of the world's atmosphere; it's sole purpose was to be a path between their world and Derris Kharlan where the elves came from. There he was trying to build a world made up only of "Lifeless Beings" but was denied of this by Lloyd and co.
Events:
General Seed Chamber - Every once and a while the spirit of Martel will appear and heal either those with bad, good, or neutral (will roll a dice) alignments by 15%
Stairs - A character might get hit by one of the floating bodies.
Derris Kharlan - Asteroids, rubble, and chunks of rock might crash down onto the stage of fly above it. If they are flying above it, characters could jump onto it but after awhile they fall down.
Anything Else:
Anything else? Perks? Quirks? whatever, write it down here.