Post by Vize Viper on Aug 23, 2009 1:00:53 GMT -5
Name:
Yellow Devil
Game of Origin:
Megaman Series, first appeared in Megaman I
Nicknames:
Rock Monster, Cyclops
Age:
Unknown. It gets rebuilt a lot.
Species:
Yellow Devil Fortress Guardian
Gender:
Goop?
Alignment:
Obeys Wily's commands so... Bad, technically.
Type:
Very Hard
Residence:
Skull Castle. Can be sent elsewhere
Personal Relationships: (optional)
Dr. Wily (servant)
Minions:
None
Occupation:
Fortress Guardian
Moveset:
Plasma Shot: Fires a set of three plasma blasts from its eye. (3d6)
Fragmented Movement: Closes its eye, and splits into a spiraling swarm of spheres made up of its own material, and flies across the battlefield, reforming behind its opponent. (10d3)
Puddle Movement: Closes its eye, then collapses into a shapeless mass, and then moves as a solid mass along the ground, then reforms into its normal form.. (1d8)
Laser Sweep Alpha: fires a sustained beam of energy from its eye, sweeping it from over its head, down to JUST in front of its feet. (1d8)
Laser Sweep Beta: Fires a sustained beam of energy from its eye, crouching to sweep it upwards to straight ahead of it. (1d8)
Slam-Launch: Drops to one knee as it withdraws an arm into its body, then aims that side at its target... before THRUSTING the arm into the ground with enough force to make a seal, then pulling the target through its body, and shooting them into the air. (1d8 slam, 1d6 launch)
Laser Sweep Gamma/Hover Laser: Withdraws its limbs, and floats in the air, firing a sweeping laser along the ground under it, before going back to humanoid mode. (1d10)
Rock Bomb: Pulls a piece of itself off, and tosses it. After landing, it then rolls back to the Yellow Devil. (1d6 toss, 1d8 return)
HP: 190
Very Hard - 11 moves maximum; 176-250 HP; 10-20 PP; 5-10 LP
Super Move:
Fragment Volley: Begins like Fragmented Movement, but instead of reforming at the other end, it divides itself evenly, and starts passing pieces of itself back and forth at high speed. (4d8 passes)
Weaknesses:
Is very physically slow, and its only weak point is its eye.
Personality:
Has none. The Yellow Devil is simpl a combat mechaniloid. It. Wants. You. To Die.
Likes:
Dr. Wily?
Dislikes:
Megaman and all affiliates.
Appearance:
Stands at approximately 16 feet tall.
History:
The Yellow Devil was built by Dr. Wily as a fortress guardian, and despite having been defeated by Megaman before, The mad doctor has rebuilt, and even upgraded the massive mechaniloid over time.
Really. That's it. He's a fortress boss.
Anything else? (Optional)
"Bumooooo..."
Yellow Devil
Game of Origin:
Megaman Series, first appeared in Megaman I
Nicknames:
Rock Monster, Cyclops
Age:
Unknown. It gets rebuilt a lot.
Species:
Yellow Devil Fortress Guardian
Gender:
Goop?
Alignment:
Obeys Wily's commands so... Bad, technically.
Type:
Very Hard
Residence:
Skull Castle. Can be sent elsewhere
Personal Relationships: (optional)
Dr. Wily (servant)
Minions:
None
Occupation:
Fortress Guardian
Moveset:
Plasma Shot: Fires a set of three plasma blasts from its eye. (3d6)
Fragmented Movement: Closes its eye, and splits into a spiraling swarm of spheres made up of its own material, and flies across the battlefield, reforming behind its opponent. (10d3)
Puddle Movement: Closes its eye, then collapses into a shapeless mass, and then moves as a solid mass along the ground, then reforms into its normal form.. (1d8)
Laser Sweep Alpha: fires a sustained beam of energy from its eye, sweeping it from over its head, down to JUST in front of its feet. (1d8)
Laser Sweep Beta: Fires a sustained beam of energy from its eye, crouching to sweep it upwards to straight ahead of it. (1d8)
Slam-Launch: Drops to one knee as it withdraws an arm into its body, then aims that side at its target... before THRUSTING the arm into the ground with enough force to make a seal, then pulling the target through its body, and shooting them into the air. (1d8 slam, 1d6 launch)
Laser Sweep Gamma/Hover Laser: Withdraws its limbs, and floats in the air, firing a sweeping laser along the ground under it, before going back to humanoid mode. (1d10)
Rock Bomb: Pulls a piece of itself off, and tosses it. After landing, it then rolls back to the Yellow Devil. (1d6 toss, 1d8 return)
HP: 190
Very Hard - 11 moves maximum; 176-250 HP; 10-20 PP; 5-10 LP
Super Move:
Fragment Volley: Begins like Fragmented Movement, but instead of reforming at the other end, it divides itself evenly, and starts passing pieces of itself back and forth at high speed. (4d8 passes)
Weaknesses:
Is very physically slow, and its only weak point is its eye.
Personality:
Has none. The Yellow Devil is simpl a combat mechaniloid. It. Wants. You. To Die.
Likes:
Dr. Wily?
Dislikes:
Megaman and all affiliates.
Appearance:
Stands at approximately 16 feet tall.
History:
The Yellow Devil was built by Dr. Wily as a fortress guardian, and despite having been defeated by Megaman before, The mad doctor has rebuilt, and even upgraded the massive mechaniloid over time.
Really. That's it. He's a fortress boss.
Anything else? (Optional)
"Bumooooo..."