Post by TurkwithStyle on Oct 13, 2009 4:30:51 GMT -5
Name:
Yiazmat
Game of Origin:
Final Fantasy 12
Nintendo Appearance:
Final Fantasy 12: Revnant Wings
Nicknames:
None.
Age:
Over a thousand years old.
Species:
Dragon/Ancient Wyrm
Gender:
Unknown, though referred to as male.
Alignment:
Neutral riding on the lines of villainous. It's pretty much an ancient, giant, powerful dragon that will hurt anything that either comes in its path or tries to hurt it.
Type:
Intense
Residence:
Roams the skies and changes location frequently. Though tends to prefer the "Colluseum" area at the Ridorana Cateract.
Personal Relationships: (optional)
Would...you be friends with this thing? Are you f@#$ing SHNERIOUS!?
Minions:
....No minions either XD. Even monsters fear this guy.
Occupation:
ORNERY RAPIST. None.
Moveset:
Special Note - Understand that Yiazmat is VERY hard to defeat. He will be one of the most hardest things to defeat on the entire board. Intense bosses are rare, so he gets to looks like a god mod and get away with it. What makes the following moves look worse is the incredible amount of HP that this guy has. In his original game, Final Fantasy 12, he had 50 million HP and took most players a week to defeat. (A week, because you can leave the area, return, and he'll have had the same HP that you left him with.) The same idea is being carried over to Smash. He won't have 50 mil HP becuase that would take 50 million hits, maybe more if he uses protect and shell, considering we go by a one hit point system. He will however, have an ungodly amount of HP. He will have 2,500 HP. Yeah, seems like alot right? Well here's how it's possible to defeat him. He has 50 life bars here, much like in Final Fantasy 12. Each thread he's in, he'll have ONE lifebar depleted. He will not trophetize at the end of the thread, but rather, fly off somewhere. This process will keep going until he is defeated and trophetized at thread 50. Yes, I'm planning for him to be his own plot line. Each life bar will be 50 points total, so expect every thread for him to be in a LONG fight. Enjoy!
Intense - 15 moves maximum
1 - Regen: This allows Yiazmat to slowly regain health over a period of 4 posts. 2 hit points will be recovered per post.
2 - Haste: Increases speed. Yiazmat can skip another player's turn and post after every post that is not his own.
3 - Reflect: All magic based specials are reflected back toward the attacker.
4 - Reflectega: All specials are reflected back toward the attacker.
5 - Protect: Yiazmat's HP will go down by 1/2 of one HP point for every time he's attacked physically.
6 - Shell: Yiazmat's HP will go down by 1/2 of one HP point for every time he's attacked with a special.
7 - Bravery: Yiazmat's attack power doubles.
8 - Faith: Yiazmat's special and magic based move powers double.
9 - Death Strike: A circle appears below his enemy, targetting only one of course, and if this move is successful, it is a one hit kill. A 1 sided die will be rolled for this. If the opponent rolls a 1 defense, they lose the roll automatically.
10 - Cyclone: Yiazmat's horn glows as he lifts his entire body. When he falls back to the ground he roars and an immense cyclone passes through.
11 - Stone Breath: Yiazmat breaths all over the opponent. If successful, the opponent may be turned to stone for 2 posts, AFTER a 7 post wait period. (Note: This is the character's specific post count. Not the total post count.)
12 - White Breath: Yiazmat breathes all over the opponent and causes massive holy damage.
13 - Fly: Yiazmat will fly upward. He can either land on top of the enemy and cause them harm, or he could just fly away and forfeit. Depends on his mood.
14 - Stomp: Yiazmat stomp his front foot on the enemy.
15 - Rake: Yiazmat rakes his claw at the enemy.
Super Move:
Growing Threat - Yiazmat focuses and doubles all of his stats during the match. Permanently. Bravery, Faith, Protect, Shell, and etc. can still be used after this to raise his stats further.
Weaknesses:
- Anything CAN damage him. He just has so many boosts and so much HP that he seems completely unaffected.
- Wind resistant characters can live through most of his moves easily.
- Being group attacked.
Personality:
I would like to say he has a personality, but he pretty much doesn't. All he is, is an ornery dragon that wants to live, eat, and live some more. Don't get in his way, he'll hurt you. Don't try to hunt him, he'll hurt you harder.
Likes:
Food, living, the colluseum, being alone, beating you to a bloody pulp...that's it.
Dislikes:
You, your anal virginity, and everything you hold dear.
Appearance:
History:
Yiazmat was a dragon created by the gods to be the most powerful guardian of all...a pet they could sick on whatever they pleased and surely know it would win. They gave it a job to guard a sacred and powerful blade called the Wyrmhero Blade, one they never wanted any mortal to touch. Montblanc, his siblings, and his master all went in search of this great treasure...but unfortunately, Montblanc and his kin escaped by the skin of their teeth, and his master had fallen. Montblanc went out to create a clan, Clan Centurio, in order to defeat all the strongest monsters in the world, looking for a great hero to rise and defeat Yiazmat in order to avenge his master. He had begun to lose hope...until Vaan had shown up with the group he'd been traveling with. Vaan, Fran, Balthier, Penelo, Basch, and Ashe all teamed together in order to vanquish the foul beast. When they defeated it, they took the Wyrmhero Blade as a gift, and them and Montblanc, along with his kin, celebrated the death of a terrible and deadly legend.
Anything else? (Optional)
Mwuahahahahah!
Yiazmat
Game of Origin:
Final Fantasy 12
Nintendo Appearance:
Final Fantasy 12: Revnant Wings
Nicknames:
None.
Age:
Over a thousand years old.
Species:
Dragon/Ancient Wyrm
Gender:
Unknown, though referred to as male.
Alignment:
Neutral riding on the lines of villainous. It's pretty much an ancient, giant, powerful dragon that will hurt anything that either comes in its path or tries to hurt it.
Type:
Intense
Residence:
Roams the skies and changes location frequently. Though tends to prefer the "Colluseum" area at the Ridorana Cateract.
Personal Relationships: (optional)
Would...you be friends with this thing? Are you f@#$ing SHNERIOUS!?
Minions:
....No minions either XD. Even monsters fear this guy.
Occupation:
Moveset:
Special Note - Understand that Yiazmat is VERY hard to defeat. He will be one of the most hardest things to defeat on the entire board. Intense bosses are rare, so he gets to looks like a god mod and get away with it. What makes the following moves look worse is the incredible amount of HP that this guy has. In his original game, Final Fantasy 12, he had 50 million HP and took most players a week to defeat. (A week, because you can leave the area, return, and he'll have had the same HP that you left him with.) The same idea is being carried over to Smash. He won't have 50 mil HP becuase that would take 50 million hits, maybe more if he uses protect and shell, considering we go by a one hit point system. He will however, have an ungodly amount of HP. He will have 2,500 HP. Yeah, seems like alot right? Well here's how it's possible to defeat him. He has 50 life bars here, much like in Final Fantasy 12. Each thread he's in, he'll have ONE lifebar depleted. He will not trophetize at the end of the thread, but rather, fly off somewhere. This process will keep going until he is defeated and trophetized at thread 50. Yes, I'm planning for him to be his own plot line. Each life bar will be 50 points total, so expect every thread for him to be in a LONG fight. Enjoy!
Intense - 15 moves maximum
1 - Regen: This allows Yiazmat to slowly regain health over a period of 4 posts. 2 hit points will be recovered per post.
2 - Haste: Increases speed. Yiazmat can skip another player's turn and post after every post that is not his own.
3 - Reflect: All magic based specials are reflected back toward the attacker.
4 - Reflectega: All specials are reflected back toward the attacker.
5 - Protect: Yiazmat's HP will go down by 1/2 of one HP point for every time he's attacked physically.
6 - Shell: Yiazmat's HP will go down by 1/2 of one HP point for every time he's attacked with a special.
7 - Bravery: Yiazmat's attack power doubles.
8 - Faith: Yiazmat's special and magic based move powers double.
9 - Death Strike: A circle appears below his enemy, targetting only one of course, and if this move is successful, it is a one hit kill. A 1 sided die will be rolled for this. If the opponent rolls a 1 defense, they lose the roll automatically.
10 - Cyclone: Yiazmat's horn glows as he lifts his entire body. When he falls back to the ground he roars and an immense cyclone passes through.
11 - Stone Breath: Yiazmat breaths all over the opponent. If successful, the opponent may be turned to stone for 2 posts, AFTER a 7 post wait period. (Note: This is the character's specific post count. Not the total post count.)
12 - White Breath: Yiazmat breathes all over the opponent and causes massive holy damage.
13 - Fly: Yiazmat will fly upward. He can either land on top of the enemy and cause them harm, or he could just fly away and forfeit. Depends on his mood.
14 - Stomp: Yiazmat stomp his front foot on the enemy.
15 - Rake: Yiazmat rakes his claw at the enemy.
Super Move:
Growing Threat - Yiazmat focuses and doubles all of his stats during the match. Permanently. Bravery, Faith, Protect, Shell, and etc. can still be used after this to raise his stats further.
Weaknesses:
- Anything CAN damage him. He just has so many boosts and so much HP that he seems completely unaffected.
- Wind resistant characters can live through most of his moves easily.
- Being group attacked.
Personality:
I would like to say he has a personality, but he pretty much doesn't. All he is, is an ornery dragon that wants to live, eat, and live some more. Don't get in his way, he'll hurt you. Don't try to hunt him, he'll hurt you harder.
Likes:
Food, living, the colluseum, being alone, beating you to a bloody pulp...that's it.
Dislikes:
You, your anal virginity, and everything you hold dear.
Appearance:
History:
Yiazmat was a dragon created by the gods to be the most powerful guardian of all...a pet they could sick on whatever they pleased and surely know it would win. They gave it a job to guard a sacred and powerful blade called the Wyrmhero Blade, one they never wanted any mortal to touch. Montblanc, his siblings, and his master all went in search of this great treasure...but unfortunately, Montblanc and his kin escaped by the skin of their teeth, and his master had fallen. Montblanc went out to create a clan, Clan Centurio, in order to defeat all the strongest monsters in the world, looking for a great hero to rise and defeat Yiazmat in order to avenge his master. He had begun to lose hope...until Vaan had shown up with the group he'd been traveling with. Vaan, Fran, Balthier, Penelo, Basch, and Ashe all teamed together in order to vanquish the foul beast. When they defeated it, they took the Wyrmhero Blade as a gift, and them and Montblanc, along with his kin, celebrated the death of a terrible and deadly legend.
Anything else? (Optional)
Mwuahahahahah!