Post by Mage on Nov 10, 2009 4:31:20 GMT -5
Name:
Razeluxe Meitzen
Game of Origin:
Nintendo Appearance:
Spirital Sequal to the Atelier series, which made a long running in Nintendo platforms. Also considered part of the Atelier series.
Nicknames:
Raze, My servent, Jerktown, little brat.
Age:
17
Species:
Human
Gender:
Male
Alignment:
Neutral Good (well mostly)
Type:
Midlight (zero armor, if you could believe that)
Residence:
Al-Revis Academy, but before that was the Valendorf Manor and his grandfather's cottage.
Personal Relationships: (optional)
Lily Valendorf
Whim
Etward Deisler
Yun
Puniyo
Occupation:
Combat Student, Alchemist, Lily's Servent.
Moveset:
Standard Attack - Critical Edge
Single powerful swing with a sharp sword of light, slight chance for a stronger attack.
Chance swing: 3, if it hits 1 or 2 it's a normal 6 roll. But if it hits 3, it's a 12.
Upward Attack - Falling Leaf
Leap up in the air and make a light sign with sword in hand, the sign then scatters into light rays, raining down toward the enemy.
5 roll and 4 dice.
Downward Attack - Mobius Sage
Use the bright sword to make another sign and generate a powerful barrier that lessens physical attacks.
Barrier Roll: 8
But wears off after two turns and cannot be used again until 5 turns.
Side Attack - Twin Caliber
Another dagger is taken out and formed into a second sword of light. Diving toward the side and at the enemy, slashing quicker then light, it's over in a blink of an eye.
Slashes: 5 rolls and 6 dice.
(A) Standard Attack - Sword Stroke (mash for combo)
(A) Upward Attack - Uppergram
(A) Downward Attack - Double Edge Spin (Duel Swords)
(A) Side Attack - Javilin Thrust (Spear)
These are the (A) attacks used in the air.
Standard Aerial: Swing Out
Upward Aerial: Spear Vault
Downward Aerial: Deep Dive
Side Aerial: Sweep In
Upward Smash: Brionac Raid
Leap up and throw a large lance at the enemy.
Downward Smash: Light Fall
Summon a pillar of light, powerful magic spell.
Side Smash: Variable Edge
Work with after image to create 3 sonic cuts of brilliance, then dispell for extra damage.
Final Smash: Mana Destroyer
Raze taps into the true powers of the ring and unleashes it, losing control over the sword. He sprouts Alchemic Wings and his blade fuses on his hand, he attacks the enemy to calm the power down. Several light rays and pillars raise as he slashes you and flies everywhere, his stats rise considerably. The power lasts for 3 turns.
Attack Rolls: 15
Dodge Rolls: 15
Weaknesses:
Raze is fast, but that's mostly all he has. Without armor, he's open to powerful attacks. Without the ring of light on his finger, all of his special ablities are nulled. He's a normal human once the ring is removed or interupted somehow. And Raze is pretty anti social around most people he doesn't like, he also seems to attract trouble...alot.
Personality:
Raze comes off as a cold and uncaring person most of the time, almost a total jerk. But really, he's just a bit too serious for his own good, seems to focus too much on one thing so he forgets things around him. He's actually pretty polite and passionate when the time calls for it, like the time when he asked Marie to help him make something for Lily. Seems to have a dislike for spirited people who can't mind their own business, and always hates the fact that trouble finds him. Although try as he might to deny it, Raze seems to find some joy in really sticking it back to trouble when it overstays its welcome.
Likes:
His friends...reluctantly XD, Sword practice, his mana friend, combat, peace and quiet.
Dislikes:
Reicher, the Sword of Light, trouble, Alchemy (even though he's very skilled at it), when his grandpa brags about himself, annoying and meddling people.
Appearance:
History:
Raze was raised by his grandfather after his parents died, and learned swordsmanship under him. Raze became attatched to his grandfather's Mana, who at the same time grew attatched to him. But one day, the Mana simply disappeared, and Raze's grandfather simply said: "He went back home". Years later, Eugene (his grandpa), became too old to work he had to go in his place. His grandfather was in debt to a noble family, so Raze decided to help. For years he's been working as a servent to the nobleman's daughter, Lily. One day, she was accepted into Al-Revis Academy, a school for teaching students to become skilled Alchemists. Just when Raze thought he was free from his master for a whole year, she enrolled him too at the last minute as a combat student. Raze was relieved at first at avoiding Alchemy lessons, but it seems the teacher was none other then Flay Gunnar, the new VP and old student. Flay threw the class for a loop when he said that Alchemy courses WILL be mandatory for the combat class, which sent Raze into hell. So along with Lily, their old friend Et, a hired Mana Yun and a new student Puniyo, along with Whim, Lily's Mana servent, Raze went through the year of chaos. During his academic road however, he frequently encounters a curious man who gives him a special ring of light. Who he is, what the ring is for and why he gave it to him was all a mystery.
Until parents day came, and Eugene appeared before Raze, surprised that he held the ring. Eugene told Whim something in secret then left the academy to look for someone...the man who gave Raze the ring. Soon after a campus accident, Raze slowly lost his mind, he even went as far as to attack Whim when she got too close and ran away from the Workshop. Along the way, he bumped into Ulrika, a rival student of his. She explained that she was looking for Uryu, her pet Mana, after revealing that two Mana Kings were placing a bet against each other, the Light Mana and the Dark Mana. The Dark Mana bet that if a human girl could raise a baby Mana, then that would prove that Mana and humans have strong connections. But the Light Mana wasn't exactly a fair player, he bestowed special rings to humans that allows them to hunt Mana. The very same ring Raze has. He then discovered that he lost his mind only because Uryu, the Mana of Soul, has the power to effect people's souls. Raze and Ulrika then set aside their differances to look for Uryu and his grandpa.
They soon ran into Reicher, who went insane after cutting the Soul Mana and attacked them both. Pepperoni stepped in to protect them and allowed them time to escape; thanks to him, Raze found his grandpa. After reuniting with the group back at the academy and making amends, Raze then visited Eugene in the infermery to get some answers. Eugene told him that he met Reicher when he was younger, and that he wanted to fight Eugene but was turned down every time. If they had fought, one of them would have gotten injured, or perhaps even died. So Reicher thought he could instagate a fight by getting rid of his Mana, to which Eugene was furious. But still he refused to fight, and ever since he met Raze he tried to fight with him instead. After hearing this, Raze and co went to fight Reicher and defeat him. Through a chaotic fight, Raze and everyone barely made it out with a victory. With the problem solved, Raze decided to sit back and wait for graduation...
Unfortunately for Raze, trouble still had his address. He started feeling regrets, thoughts wandering at the mastermind behind the whole bet. The Light Mana King. Raze was angry that someone like that was just watching the whole time, laughing. He wanted to do something about it. So Flay did! He brought Raze's team and Ulrika's team together for one last big adventure; they were to traverse into the other realm of the Mana Sanctum and punch the Light Mana in the face! Yes. In he face. After a long journey, they managed to reach the king and find that he isn't as menicing as they previously imagined him to be. Still, they beat him, went back to the academy and went onto the epic graduation day.
After that, Raze went back home for a surprise...
With the Radiant Mana by his side, Raze went on to the world to become a powerful swordsman. Only his plans have been altered, trouble is crashing his party yet again with a portal to...
Anything else? (Optional)
Battle Theme for Raze.
Razeluxe Meitzen
Game of Origin:
Nintendo Appearance:
Spirital Sequal to the Atelier series, which made a long running in Nintendo platforms. Also considered part of the Atelier series.
Nicknames:
Raze, My servent, Jerktown, little brat.
Age:
17
Species:
Human
Gender:
Male
Alignment:
Neutral Good (well mostly)
Type:
Midlight (zero armor, if you could believe that)
Residence:
Al-Revis Academy, but before that was the Valendorf Manor and his grandfather's cottage.
Personal Relationships: (optional)
Lily Valendorf
Whim
Etward Deisler
Yun
Puniyo
Occupation:
Combat Student, Alchemist, Lily's Servent.
Moveset:
Special Moves: (Mandatory)
Standard Attack - Critical Edge
Single powerful swing with a sharp sword of light, slight chance for a stronger attack.
Chance swing: 3, if it hits 1 or 2 it's a normal 6 roll. But if it hits 3, it's a 12.
Upward Attack - Falling Leaf
Leap up in the air and make a light sign with sword in hand, the sign then scatters into light rays, raining down toward the enemy.
5 roll and 4 dice.
Downward Attack - Mobius Sage
Use the bright sword to make another sign and generate a powerful barrier that lessens physical attacks.
Barrier Roll: 8
But wears off after two turns and cannot be used again until 5 turns.
Side Attack - Twin Caliber
Another dagger is taken out and formed into a second sword of light. Diving toward the side and at the enemy, slashing quicker then light, it's over in a blink of an eye.
Slashes: 5 rolls and 6 dice.
Regular Attacks: (Optional)
(A) Standard Attack - Sword Stroke (mash for combo)
(A) Upward Attack - Uppergram
(A) Downward Attack - Double Edge Spin (Duel Swords)
(A) Side Attack - Javilin Thrust (Spear)
Aerials: (Optional)
These are the (A) attacks used in the air.
Standard Aerial: Swing Out
Upward Aerial: Spear Vault
Downward Aerial: Deep Dive
Side Aerial: Sweep In
Smash Attacks: (Optional)
Upward Smash: Brionac Raid
Leap up and throw a large lance at the enemy.
Downward Smash: Light Fall
Summon a pillar of light, powerful magic spell.
Side Smash: Variable Edge
Work with after image to create 3 sonic cuts of brilliance, then dispell for extra damage.
Final Smash: Mana Destroyer
Raze taps into the true powers of the ring and unleashes it, losing control over the sword. He sprouts Alchemic Wings and his blade fuses on his hand, he attacks the enemy to calm the power down. Several light rays and pillars raise as he slashes you and flies everywhere, his stats rise considerably. The power lasts for 3 turns.
Attack Rolls: 15
Dodge Rolls: 15
Weaknesses:
Raze is fast, but that's mostly all he has. Without armor, he's open to powerful attacks. Without the ring of light on his finger, all of his special ablities are nulled. He's a normal human once the ring is removed or interupted somehow. And Raze is pretty anti social around most people he doesn't like, he also seems to attract trouble...alot.
Personality:
Raze comes off as a cold and uncaring person most of the time, almost a total jerk. But really, he's just a bit too serious for his own good, seems to focus too much on one thing so he forgets things around him. He's actually pretty polite and passionate when the time calls for it, like the time when he asked Marie to help him make something for Lily. Seems to have a dislike for spirited people who can't mind their own business, and always hates the fact that trouble finds him. Although try as he might to deny it, Raze seems to find some joy in really sticking it back to trouble when it overstays its welcome.
Likes:
His friends...reluctantly XD, Sword practice, his mana friend, combat, peace and quiet.
Dislikes:
Reicher, the Sword of Light, trouble, Alchemy (even though he's very skilled at it), when his grandpa brags about himself, annoying and meddling people.
Appearance:
History:
Raze was raised by his grandfather after his parents died, and learned swordsmanship under him. Raze became attatched to his grandfather's Mana, who at the same time grew attatched to him. But one day, the Mana simply disappeared, and Raze's grandfather simply said: "He went back home". Years later, Eugene (his grandpa), became too old to work he had to go in his place. His grandfather was in debt to a noble family, so Raze decided to help. For years he's been working as a servent to the nobleman's daughter, Lily. One day, she was accepted into Al-Revis Academy, a school for teaching students to become skilled Alchemists. Just when Raze thought he was free from his master for a whole year, she enrolled him too at the last minute as a combat student. Raze was relieved at first at avoiding Alchemy lessons, but it seems the teacher was none other then Flay Gunnar, the new VP and old student. Flay threw the class for a loop when he said that Alchemy courses WILL be mandatory for the combat class, which sent Raze into hell. So along with Lily, their old friend Et, a hired Mana Yun and a new student Puniyo, along with Whim, Lily's Mana servent, Raze went through the year of chaos. During his academic road however, he frequently encounters a curious man who gives him a special ring of light. Who he is, what the ring is for and why he gave it to him was all a mystery.
Until parents day came, and Eugene appeared before Raze, surprised that he held the ring. Eugene told Whim something in secret then left the academy to look for someone...the man who gave Raze the ring. Soon after a campus accident, Raze slowly lost his mind, he even went as far as to attack Whim when she got too close and ran away from the Workshop. Along the way, he bumped into Ulrika, a rival student of his. She explained that she was looking for Uryu, her pet Mana, after revealing that two Mana Kings were placing a bet against each other, the Light Mana and the Dark Mana. The Dark Mana bet that if a human girl could raise a baby Mana, then that would prove that Mana and humans have strong connections. But the Light Mana wasn't exactly a fair player, he bestowed special rings to humans that allows them to hunt Mana. The very same ring Raze has. He then discovered that he lost his mind only because Uryu, the Mana of Soul, has the power to effect people's souls. Raze and Ulrika then set aside their differances to look for Uryu and his grandpa.
They soon ran into Reicher, who went insane after cutting the Soul Mana and attacked them both. Pepperoni stepped in to protect them and allowed them time to escape; thanks to him, Raze found his grandpa. After reuniting with the group back at the academy and making amends, Raze then visited Eugene in the infermery to get some answers. Eugene told him that he met Reicher when he was younger, and that he wanted to fight Eugene but was turned down every time. If they had fought, one of them would have gotten injured, or perhaps even died. So Reicher thought he could instagate a fight by getting rid of his Mana, to which Eugene was furious. But still he refused to fight, and ever since he met Raze he tried to fight with him instead. After hearing this, Raze and co went to fight Reicher and defeat him. Through a chaotic fight, Raze and everyone barely made it out with a victory. With the problem solved, Raze decided to sit back and wait for graduation...
Unfortunately for Raze, trouble still had his address. He started feeling regrets, thoughts wandering at the mastermind behind the whole bet. The Light Mana King. Raze was angry that someone like that was just watching the whole time, laughing. He wanted to do something about it. So Flay did! He brought Raze's team and Ulrika's team together for one last big adventure; they were to traverse into the other realm of the Mana Sanctum and punch the Light Mana in the face! Yes. In he face. After a long journey, they managed to reach the king and find that he isn't as menicing as they previously imagined him to be. Still, they beat him, went back to the academy and went onto the epic graduation day.
After that, Raze went back home for a surprise...
With the Radiant Mana by his side, Raze went on to the world to become a powerful swordsman. Only his plans have been altered, trouble is crashing his party yet again with a portal to...
Anything else? (Optional)
Battle Theme for Raze.