Post by Mage on Apr 29, 2008 1:59:59 GMT -5
Name:
Isaac
Game of Origin:
Nicknames:
None
Age:
17
Species:
Human
Gender:
Male
Alignment:
Good
Type:
Middle Weight
Character Stats:
HP: 100
PP: 6
LP: 7
Residence:
Mt. Aleph
Personal Relationships: (optional)
At the moment none, he and Felix may have one, but its unknown.
Occupation:
Earth Adept, Swordsman/ Mountain Guardian
Moveset:
Physical Skills:
-Very healthy
-Light on his feet
Learned Skills:
-Advanced in swordsmanship
-Master in Psynergy(Venus Adept)
-Strong manipulation of the earth(solid earth, mud, dirt etc)
-Can swim
Special Moves:
Isaac's moves focus mainly on Psynergy, a type of Alchemy that controls the elements around him. As an Earth Adept he uses the earth around him to cast spells. He even has a Tether Recovery called Growth, when used a vine comes from his hand and reaches out to the ledge.
Standard Attack - Gaia
Isaac gathers the earth element around him charging it together into a compact force, once ready he releases it in a large blast of earth. Its like Ike's Eruption; only less powerful but wider in range. If used on the first turn the die roll will only be up to 4, 2nd turn 6, 3rd turn 8, and 4th(limit) 10. If Isaac is attacked during any of he charge sessions it'll end the charging, he is however able to dodge the attacks.
Upward Attack - Warp
When Isaac is blown back he uses Warp to scatter his molecules and reform them higher up in the air, does no damage.
Downward Attack - Quake
Isaac thrusts his sword into the ground making the ground around him shake, its not too powerful but it does keep the enemy off they're feet. This effects all enemies in front of Isaac on the ground and on the same platform, die limit is 4 for each target.
Side Attack - Move
Isaac gathers energy around him; and blasts a large white energy palm at the enemy forcing him back, the longer he charges it the greater the force. It deals no damage at all. Rolls a 6 like normal, but if charged for a turn he rolls an 8.
Regular Attacks: (Optional)
All "A" attacks are the normal attacks used by pressing the A button in Smash Bros. These usually consist of punches and kicks.
(A) Standard Attack - (What is this character's Standard A button attack?)
(A) Upward Attack - (What is this character's Upward A button attack?)
(A) Downward Attack - (What is this character's Downward A button attack?)
(A) Side Attack - (What is this character's Side A button attack?)
Aerials: (Optional)
These are the (A) attacks used in the air.
Standard Aerial: (What is this character's Standard aerial attack?)
Upward Aerial: (What is this character's Upward aerial attack?)
Downward Aerial: (What is this character's Downward aerial attack?)
Side Aerial: (What is this character's Side aerial attack?)
Smash Attacks: (Optional)
All "Smash" attacks are the specialized and more powerful attacks used by pressing the A button in correlation to a directional button with some force in Smash Bros. These usually consist of devastating punches, kicks, and weaponry attacks.
Upward Smash: (What is this character's Upward Smash attack?)
Downward Smash: (What is this character's Downward Smash attack?)
Side Smash: (What is this character's Side Smash attack?)
Grabs: (Optional)
The characters may grab in up to two different ways. You may ignore the second grab if you want.
Grab 1 - (What is this character's Standard Grab?)
Grab 2 - (What is this character's Secondary Grab?)
Taunts: (Optional)
Taunts are things that your character can use to taunt his/her enemy. These are usually the character's trademark actions.
Upward Taunt - Djinn appears on his shoulder, he pets it lightly with one finger.
Downward Taunt - Puts hand on his hip looking out to the sky while his scarf flutters in the wind.
Side Taunt - Takes out shinny apple tossing it in the air, catching it and takes a bite into it
Final Smash: Grand Gaia
Earth Psynergy of the highest order, Isaac can only access this move with a Smash Ball. Once he grabs it his Gaia move turns into a Grand Gaia move, he thrusts his sword into the ground making a giant beam of rising earth; striking with the very force of Mother Nature. The beam of earth is large and will most likely hit all opponents close to Isaac. The attack power of Grand Gaia is 15.
Weaknesses:
Isaac is very naive about reality, his attacks take a while to use since he has to focus energy, and he could be distracted and caught off guard during a match. While he is middleweight, hes kinda bordering on lightweight so he could be a risk to use. Water attacks could stop his earth based spells cold. Without earth around him, he can't use his earth based spells. Smash battles however allow him to use Earth even when hes in a city.
Personality:
Isaac is a brave young man that seeks out justice, hes also gentle and kind to his allies and friends; but ferocious to his enemies. Hes also naive about the world around him, but has a sense of adventure and drive to keep him going; responsible too.
Likes:
His home, his friends, Earth Psynergy, Jenna, Garret, Felix, learning about alchemy history.
Dislikes:
Saturos, Menardi, evil, disasters, monsters, traitors.
Appearance:
History:
Isaac was born apon Mt Aleph and raised by his parents to be a strong Earth Adept swordsman, his family has been guarding the secrets of a lost clan for ages. The secret of alchemy, that is the very secret they guard. Once his parents passed away Isaac was left alone to defend the secret of alchemy, however during the Subspace invasion; he was defeated and sealed into his trophy form and kept in Subspace.
Eventually he was set free after Tabuu was defeated, but the attack lead him to believe he was too inexperienced to defend himself; and the secret his beloved parents entrusted to him would be in grave danger. So Isaac decided to set out though the world to hone his skills, for the sake of his life long mission he has to defend the truth about alchemy.
Anything else? (Optional)
Entrance: He uses his Warp Psynergy to reform his molecules on the screen in front of his enemies.
Victory Theme - (Last song at the very end of the video) uk.youtube.com/watch?v=jsjfROO_PrA
Isaac
Game of Origin:
Nicknames:
None
Age:
17
Species:
Human
Gender:
Male
Alignment:
Good
Type:
Middle Weight
Character Stats:
HP: 100
PP: 6
LP: 7
Residence:
Mt. Aleph
Personal Relationships: (optional)
At the moment none, he and Felix may have one, but its unknown.
Occupation:
Earth Adept, Swordsman/ Mountain Guardian
Moveset:
Physical Skills:
-Very healthy
-Light on his feet
Learned Skills:
-Advanced in swordsmanship
-Master in Psynergy(Venus Adept)
-Strong manipulation of the earth(solid earth, mud, dirt etc)
-Can swim
Special Moves:
Isaac's moves focus mainly on Psynergy, a type of Alchemy that controls the elements around him. As an Earth Adept he uses the earth around him to cast spells. He even has a Tether Recovery called Growth, when used a vine comes from his hand and reaches out to the ledge.
Standard Attack - Gaia
Isaac gathers the earth element around him charging it together into a compact force, once ready he releases it in a large blast of earth. Its like Ike's Eruption; only less powerful but wider in range. If used on the first turn the die roll will only be up to 4, 2nd turn 6, 3rd turn 8, and 4th(limit) 10. If Isaac is attacked during any of he charge sessions it'll end the charging, he is however able to dodge the attacks.
Upward Attack - Warp
When Isaac is blown back he uses Warp to scatter his molecules and reform them higher up in the air, does no damage.
Downward Attack - Quake
Isaac thrusts his sword into the ground making the ground around him shake, its not too powerful but it does keep the enemy off they're feet. This effects all enemies in front of Isaac on the ground and on the same platform, die limit is 4 for each target.
Side Attack - Move
Isaac gathers energy around him; and blasts a large white energy palm at the enemy forcing him back, the longer he charges it the greater the force. It deals no damage at all. Rolls a 6 like normal, but if charged for a turn he rolls an 8.
Regular Attacks: (Optional)
All "A" attacks are the normal attacks used by pressing the A button in Smash Bros. These usually consist of punches and kicks.
(A) Standard Attack - (What is this character's Standard A button attack?)
(A) Upward Attack - (What is this character's Upward A button attack?)
(A) Downward Attack - (What is this character's Downward A button attack?)
(A) Side Attack - (What is this character's Side A button attack?)
Aerials: (Optional)
These are the (A) attacks used in the air.
Standard Aerial: (What is this character's Standard aerial attack?)
Upward Aerial: (What is this character's Upward aerial attack?)
Downward Aerial: (What is this character's Downward aerial attack?)
Side Aerial: (What is this character's Side aerial attack?)
Smash Attacks: (Optional)
All "Smash" attacks are the specialized and more powerful attacks used by pressing the A button in correlation to a directional button with some force in Smash Bros. These usually consist of devastating punches, kicks, and weaponry attacks.
Upward Smash: (What is this character's Upward Smash attack?)
Downward Smash: (What is this character's Downward Smash attack?)
Side Smash: (What is this character's Side Smash attack?)
Grabs: (Optional)
The characters may grab in up to two different ways. You may ignore the second grab if you want.
Grab 1 - (What is this character's Standard Grab?)
Grab 2 - (What is this character's Secondary Grab?)
Taunts: (Optional)
Taunts are things that your character can use to taunt his/her enemy. These are usually the character's trademark actions.
Upward Taunt - Djinn appears on his shoulder, he pets it lightly with one finger.
Downward Taunt - Puts hand on his hip looking out to the sky while his scarf flutters in the wind.
Side Taunt - Takes out shinny apple tossing it in the air, catching it and takes a bite into it
Final Smash: Grand Gaia
Earth Psynergy of the highest order, Isaac can only access this move with a Smash Ball. Once he grabs it his Gaia move turns into a Grand Gaia move, he thrusts his sword into the ground making a giant beam of rising earth; striking with the very force of Mother Nature. The beam of earth is large and will most likely hit all opponents close to Isaac. The attack power of Grand Gaia is 15.
Weaknesses:
Isaac is very naive about reality, his attacks take a while to use since he has to focus energy, and he could be distracted and caught off guard during a match. While he is middleweight, hes kinda bordering on lightweight so he could be a risk to use. Water attacks could stop his earth based spells cold. Without earth around him, he can't use his earth based spells. Smash battles however allow him to use Earth even when hes in a city.
Personality:
Isaac is a brave young man that seeks out justice, hes also gentle and kind to his allies and friends; but ferocious to his enemies. Hes also naive about the world around him, but has a sense of adventure and drive to keep him going; responsible too.
Likes:
His home, his friends, Earth Psynergy, Jenna, Garret, Felix, learning about alchemy history.
Dislikes:
Saturos, Menardi, evil, disasters, monsters, traitors.
Appearance:
History:
Isaac was born apon Mt Aleph and raised by his parents to be a strong Earth Adept swordsman, his family has been guarding the secrets of a lost clan for ages. The secret of alchemy, that is the very secret they guard. Once his parents passed away Isaac was left alone to defend the secret of alchemy, however during the Subspace invasion; he was defeated and sealed into his trophy form and kept in Subspace.
Eventually he was set free after Tabuu was defeated, but the attack lead him to believe he was too inexperienced to defend himself; and the secret his beloved parents entrusted to him would be in grave danger. So Isaac decided to set out though the world to hone his skills, for the sake of his life long mission he has to defend the truth about alchemy.
Anything else? (Optional)
Entrance: He uses his Warp Psynergy to reform his molecules on the screen in front of his enemies.
Victory Theme - (Last song at the very end of the video) uk.youtube.com/watch?v=jsjfROO_PrA