Post by Kirby on Jan 12, 2010 23:03:34 GMT -5
Name:
Zansatsu Kamonohashi
Game of Origin:
None
Nintendo Appearance:
None
Nicknames:
Satsu, Junan-onna, shisuta-ketsueki
Age:
23
Species:
Human(People though think she has a demon inside her though)
Gender:
Female
Alignment:
Bad
Type:
Middle Class = Marth
Character Stats:
HP:106
PP: 7
LP: 7
Middleweight: 81 - 111 HP; 5 - 7 PP; 6 - 8 LP
Residence:
Travels
Personal Relationships: (optional)
none
Occupation:
Ninja
Moveset:
She is really strong but she lacks in speed, but the further she runs the faster she gets.
Special Moves: (Mandatory)
Standard Attack - skill tag- She will toss a peace of paper at a enemy with some markings on it. She will then roll a 6 sided die to decide what effect it does. Then a PP die to see if it lands a hit like usual.
1=Burning flesh: This paper will burn the enemy on contact.
2=Exploding tag: it will explode on contact to the enemy or anything.
3=Dark flash: a dark fog covers the enemy, it doesn't hurt them but drops there LP by 1 for 2 turns, in these 2 turns, the paper will be stuck to the enemy until the 2 turns are done.
4= Needle flare: The paper with burst into needles and hurt the enemy.
5=nothing: the paper with do nothing and will not hurt the enemy.
6 =Status drop: The enemy will drop all stats by 1 for 3 turns, in these 3 turns the enemy will have the paper stuck to them.
Upward Attack - Scythe sliver(R)- She will attach her hook on the the bottom of her scythe's staff and then do 4 fast cuts to the air. She will be able to get higher with this move to recover. The enemy will have to role 1 die against each cut.
Downward Attack - Hook- She will pull out her hook and grab the enemy around the neck and then pull them to her as she does 3 straining tugs to there neck. (1 die at first to see if she grabs them, then 3 dies for each tug. If the grab of the hook misses, ignore the three other dies.) After the three tugs she lets go of the enemy.
Side Attack - Scythe signature(R)- Satsu will swing her scythe's handle up and then it will be tosses into the air and spin forward, she will then jump toward her scythe and grab it in the air, and then cut straight down onto a enemy. When she swing the handle, a enemy can get hurt by it, She can not flinch in this attack, much like Ike's up B.
Regular Attacks: (Optional)
When Satsu stands, she has the stance like from the picture you will see on this application, she has her scythe behind her head being held by one arm, the scythe lays across both her shoulders.
(A) Standard Attack - Nail swipe - Satsu free hand will cut the enemy with her sharp nails.
(A) standard combo - satsu combo - Satsu will swipe with her sharp nails, then knee the enemy, then quickly pull out her knife and stab the enemy.
(A) Upward Attack - high strike - Satsu will kick strate in the air.
(A) Downward Attack - leg jab - She will squat and kick the enemy from below.
(A) Side Attack - scythe smack - Satsu will smack the enemy with her scythe's handle.
(A) dash attack - blade spin - She will do as spin while running and cut the enemy with both her knife and scythe. She will not loose speed whening doing this move.
Aerials: (Optional)
These are the (A) attacks used in the air.
Standard Aerial: Spin kick - Satsu will spin in the air with her leg out kicking any foe around her.
Upward Aerial: Air scythe- She will swing her scythe over her head.
Downward Aerial: Scythe spin- Stasu will hold her scythe and behind her back and then to a spin, cutting any to touch her. Like Meta Knight's standard aerial.
Side Aerial: double kick - She will do two kicks forward.
Back Aerial: back flip kick- Satsu will flip back and kick then go back to the direction she was already looking.
Smash Attacks: (Optional)
Upward Smash: She will then swing her scythe over her head.
Downward Smash: Dark energy with flare around her to hurt the enemy.
Side Smash: She will pull out her knife and stab in front of herself at the enemy.
Taunts: (Optional)
Upward Taunt - She will swing around her scythe then stop and have the blade of it in front of her, then she would lick the blade.
Downward Taunt - Attached her hook to the bottom of her scythe as she would then squat down. She would then start to speak Japanese while her other free hands gestures to come closer.
Side Taunt - "Pain is life, AND I WELCOME IT!" Satsu will start to rub her neck. She will then raise her hand forward ands then clench her fist as she finishes speaking.
Final Smash:
Marking form:
Black tattoos will form on Satsu as she starts to laugh maniacally. All her stats then raise depending on a 5 sided die. If she rolls a 1 she get +1 in all starts, if she gets 5, its +5. She will then loose her markings after the three turns.
Weaknesses:
-The way she plays around with a enemy in a fight might make her open for attacks.
-The fact she never backs down from a fight.
-hard to make her respect others.
-Her anger and hatred.
-She is not the type to let any one disrespect her, and she will most likely send the first attack.
-doesn't have a soft spot to any one, unless she actually considers them friends.
-Goes in head first in anything.
-Bright light harm her eyes.
-Slow
Personality:
Satsu is a interesting person. The thing she loves most is the thrill of a fight, she doesn't have to get anger to get in a fight, she fights even when she is happy, she just wants to test her limits and to show people how powerful she is. From all the years of fighting she has adapted to joy of getting hurt, she doesn't care any more, and at times, she will get hurt on purpose. She doesn't care for any one but the people she actually found to be a friend, but that's not many, she mostly makes friends with people she was in a fight with and she thought they were strong. She has high selfasteam and think she can't be beat and finds other people with hope as a joke. She also gets really competitive.
Likes:
-She likes pain towards others and to her self.
-like the color red
-people she had a fight with and she found them strong
-her scythe
-fighting
-fishing
-Favorite food: Ribs
-Platypuses
-Dark places(Can see well in)
-having a hard time
Dislikes:
-People who beaten her in a fight.
-People who feel no pain.
-Losing at anything.
-People who didn't give much of a fight.
-trimming her nails
-shoes
-thing going to easy
-Dolphins
-really Bright lights(It doesn't make her blind but it bugs her and hurts her eyes.)
-Most disliked food: turtle soup
Appearance:
History:
Zanzatsu was born in a family that loves to fight. Her fathers side of the family had skills with controlling Spiders, while her mother was just a crazed fighter who went and fought other by her self. Zansatsu had a younger sister named Gumo, who followed her fathers way by using spiders but still gained the power from her mothers side. Sastu followed more of her mothers foots steps. She would go with her mom to watch her fight and go to war. Sastu found the thrill of war and fighting exhilarating. This made Sastu want to train. She worked hard to become a trained fighter like her mother and succeeded to surpass her. Sastu wanted to travel from her family and find a place for her to put her fighting to the test. She left at age 18 and brought her younger sister who was only 12.
They found a group of people who was led by and old and powerful man. He drew marking on both of them and once he was done, the markings disappeared and only came when they unleashed the power of them.
Satsu and her sister lived with their new group for about 5 years untill their leader died then they were back to travelling. Satsu made friends with the people in the group but still loved fighting with them, she left her sister with the others as she wanted to go out traveling new area alone for a bit.
Anything else? (Optional)
What is says on the tin. Theme song, personal quote, whatever.
Zansatsu Kamonohashi
Game of Origin:
None
Nintendo Appearance:
None
Nicknames:
Satsu, Junan-onna, shisuta-ketsueki
Age:
23
Species:
Human(People though think she has a demon inside her though)
Gender:
Female
Alignment:
Bad
Type:
Middle Class = Marth
Character Stats:
HP:106
PP: 7
LP: 7
Middleweight: 81 - 111 HP; 5 - 7 PP; 6 - 8 LP
Residence:
Travels
Personal Relationships: (optional)
none
Occupation:
Ninja
Moveset:
She is really strong but she lacks in speed, but the further she runs the faster she gets.
Special Moves: (Mandatory)
Standard Attack - skill tag- She will toss a peace of paper at a enemy with some markings on it. She will then roll a 6 sided die to decide what effect it does. Then a PP die to see if it lands a hit like usual.
1=Burning flesh: This paper will burn the enemy on contact.
2=Exploding tag: it will explode on contact to the enemy or anything.
3=Dark flash: a dark fog covers the enemy, it doesn't hurt them but drops there LP by 1 for 2 turns, in these 2 turns, the paper will be stuck to the enemy until the 2 turns are done.
4= Needle flare: The paper with burst into needles and hurt the enemy.
5=nothing: the paper with do nothing and will not hurt the enemy.
6 =Status drop: The enemy will drop all stats by 1 for 3 turns, in these 3 turns the enemy will have the paper stuck to them.
Upward Attack - Scythe sliver(R)- She will attach her hook on the the bottom of her scythe's staff and then do 4 fast cuts to the air. She will be able to get higher with this move to recover. The enemy will have to role 1 die against each cut.
Downward Attack - Hook- She will pull out her hook and grab the enemy around the neck and then pull them to her as she does 3 straining tugs to there neck. (1 die at first to see if she grabs them, then 3 dies for each tug. If the grab of the hook misses, ignore the three other dies.) After the three tugs she lets go of the enemy.
Side Attack - Scythe signature(R)- Satsu will swing her scythe's handle up and then it will be tosses into the air and spin forward, she will then jump toward her scythe and grab it in the air, and then cut straight down onto a enemy. When she swing the handle, a enemy can get hurt by it, She can not flinch in this attack, much like Ike's up B.
Regular Attacks: (Optional)
When Satsu stands, she has the stance like from the picture you will see on this application, she has her scythe behind her head being held by one arm, the scythe lays across both her shoulders.
(A) Standard Attack - Nail swipe - Satsu free hand will cut the enemy with her sharp nails.
(A) standard combo - satsu combo - Satsu will swipe with her sharp nails, then knee the enemy, then quickly pull out her knife and stab the enemy.
(A) Upward Attack - high strike - Satsu will kick strate in the air.
(A) Downward Attack - leg jab - She will squat and kick the enemy from below.
(A) Side Attack - scythe smack - Satsu will smack the enemy with her scythe's handle.
(A) dash attack - blade spin - She will do as spin while running and cut the enemy with both her knife and scythe. She will not loose speed whening doing this move.
Aerials: (Optional)
These are the (A) attacks used in the air.
Standard Aerial: Spin kick - Satsu will spin in the air with her leg out kicking any foe around her.
Upward Aerial: Air scythe- She will swing her scythe over her head.
Downward Aerial: Scythe spin- Stasu will hold her scythe and behind her back and then to a spin, cutting any to touch her. Like Meta Knight's standard aerial.
Side Aerial: double kick - She will do two kicks forward.
Back Aerial: back flip kick- Satsu will flip back and kick then go back to the direction she was already looking.
Smash Attacks: (Optional)
Upward Smash: She will then swing her scythe over her head.
Downward Smash: Dark energy with flare around her to hurt the enemy.
Side Smash: She will pull out her knife and stab in front of herself at the enemy.
Taunts: (Optional)
Upward Taunt - She will swing around her scythe then stop and have the blade of it in front of her, then she would lick the blade.
Downward Taunt - Attached her hook to the bottom of her scythe as she would then squat down. She would then start to speak Japanese while her other free hands gestures to come closer.
Side Taunt - "Pain is life, AND I WELCOME IT!" Satsu will start to rub her neck. She will then raise her hand forward ands then clench her fist as she finishes speaking.
Final Smash:
Marking form:
Black tattoos will form on Satsu as she starts to laugh maniacally. All her stats then raise depending on a 5 sided die. If she rolls a 1 she get +1 in all starts, if she gets 5, its +5. She will then loose her markings after the three turns.
Weaknesses:
-The way she plays around with a enemy in a fight might make her open for attacks.
-The fact she never backs down from a fight.
-hard to make her respect others.
-Her anger and hatred.
-She is not the type to let any one disrespect her, and she will most likely send the first attack.
-doesn't have a soft spot to any one, unless she actually considers them friends.
-Goes in head first in anything.
-Bright light harm her eyes.
-Slow
Personality:
Satsu is a interesting person. The thing she loves most is the thrill of a fight, she doesn't have to get anger to get in a fight, she fights even when she is happy, she just wants to test her limits and to show people how powerful she is. From all the years of fighting she has adapted to joy of getting hurt, she doesn't care any more, and at times, she will get hurt on purpose. She doesn't care for any one but the people she actually found to be a friend, but that's not many, she mostly makes friends with people she was in a fight with and she thought they were strong. She has high selfasteam and think she can't be beat and finds other people with hope as a joke. She also gets really competitive.
Likes:
-She likes pain towards others and to her self.
-like the color red
-people she had a fight with and she found them strong
-her scythe
-fighting
-fishing
-Favorite food: Ribs
-Platypuses
-Dark places(Can see well in)
-having a hard time
Dislikes:
-People who beaten her in a fight.
-People who feel no pain.
-Losing at anything.
-People who didn't give much of a fight.
-trimming her nails
-shoes
-thing going to easy
-Dolphins
-really Bright lights(It doesn't make her blind but it bugs her and hurts her eyes.)
-Most disliked food: turtle soup
Appearance:
History:
Zanzatsu was born in a family that loves to fight. Her fathers side of the family had skills with controlling Spiders, while her mother was just a crazed fighter who went and fought other by her self. Zansatsu had a younger sister named Gumo, who followed her fathers way by using spiders but still gained the power from her mothers side. Sastu followed more of her mothers foots steps. She would go with her mom to watch her fight and go to war. Sastu found the thrill of war and fighting exhilarating. This made Sastu want to train. She worked hard to become a trained fighter like her mother and succeeded to surpass her. Sastu wanted to travel from her family and find a place for her to put her fighting to the test. She left at age 18 and brought her younger sister who was only 12.
They found a group of people who was led by and old and powerful man. He drew marking on both of them and once he was done, the markings disappeared and only came when they unleashed the power of them.
Satsu and her sister lived with their new group for about 5 years untill their leader died then they were back to travelling. Satsu made friends with the people in the group but still loved fighting with them, she left her sister with the others as she wanted to go out traveling new area alone for a bit.
Anything else? (Optional)
What is says on the tin. Theme song, personal quote, whatever.