Post by TurkwithStyle on Feb 17, 2010 5:17:26 GMT -5
Name:
Jecht
Game of Origin:
Final Fantasy X
Nintendo Appearance:
Final Fantasy Series, owned by Square.
Nicknames:
Dad, Jecht, Sir Jecht, Ephemeral Phantom, "You're not a very nice person."
Age:
37
Species:
Human
Gender:
Male
Alignment:
Neutral, leaning more toward good.
Type:
Middleweight
Character Stats:
TBA
Residence:
Zanarkand
Personal Relationships: (optional)
Tidus
Braska
Auron
Yuna
Occupation:
Professional Blitz Ball Player/Guardian
Moveset:
Special Moves: (Mandatory)
Standard Attack - Jecht Blade: Jecht hits the opponent with three consecutive powerful blows.
Upward Attack - Sublimely Magnificent Jecht Shot Mark III: Jecht swings upward in a full 360, and kicks a blitzball at his opponent's head.
Downward Attack - Ultimate Jecht Shot: Jecht jumps up into the air and hurls a gigantic meteor at the opponent.
Side Attack - Triumpant Grasp: Jecht charges down and forward to slam his opponent with an exploding punch.
Final Smash:
Sin - Jecht will turn into "Braska's Final Aeon" while he grabs a smash ball. However, if he manages to strike a victim with his sword in this form, he will turn into "Sin" and run the unfortunate soul off screen and they will trophetize.
Weaknesses:
He has a little bit of an ego. He feels that he's unrivaled, so it gets him into sticky situations sometimes. He's a tad on the slow end because his sword's so big. He is a tad stubborn. He doesn't always see people for who they are at first, so he can be misguided.
Personality:
One of his biggest weaknesses is his ego. He strives to be the best at everything he does, and when he does good, he flaunts it. He's also a bit of a hardass. He was tough on his son, always calling him a crybaby when he showed human emotion. Jecht, however, does care for his friends and family. He would never harm them intentionally. He trusts them with his life, as he would want to feel that the feeling's mutual. He is also very stubborn, and doesn't think that just because people are people, that they should have limits.
Likes:
His son, winning, being the best, blitzball, fame, glory, money, and the taste of alcohol.
Dislikes:
Losing, being mocked, getting sidetracked, whiny people, and cheaters.
Appearance:
History:
Jecht came to Spira from a magically-summoned replica of Zanarkand, created from the memories of those who lived in the original and maintained by Yu Yevon, the Summoner who was the leader of Zanarkand a thousand years before the events of Final Fantasy X. Jecht became a star blitzball player, perfecting his own technique, the "Sublimely Magnificent Jecht Shot Mark III," otherwise known as the Jecht Shot.
In the present, Jecht's son, Tidus, claims that he hates his father for putting him and his mother through hard times, and because he was left under a lot of pressure to live up to Jecht's fame. Whenever Jecht was around, according to Tidus, his mother constantly ignored him and spent time with her husband. Jecht disappeared one day while training out at sea, where he came in contact with Sin resting in the waters. Sin pulled Jecht out of the dream and transported him into present-day Spira, where he was seen as a crazy drunkard and locked up in Bevelle.
Soon after his imprisonment, Braska visited Jecht and requested he become one of two Guardians, the other being Auron - a Bevelle warrior monk who had fallen from grace. Auron objected to Jecht being a Guardian but Braska thought it the perfect irony for three of the most unlikely people to defeat Sin; a drunken blitzball player from Zanarkand, a summoner with a "heathen" Al Bhed wife and a "half-breed" daughter (namely Yuna), and a disgraced warrior monk. Before they departed, Jecht told Yuna numerous stories about his Zanarkand; because of this, she is the only one of the playable characters (aside from Rikku and Auron himself) who is not skeptical of the idea that Tidus comes from Zanarkand ten years later. During the earlier parts of their journey, Jecht's tendency to drink sometimes got him into trouble, most notably when on the Moonflow when he once thought that a shoopuf was a giant Fiend and wounded it, forcing Braska to pay for the damage with all of his travel money. After this incident, however, Jecht gives up drinking anything stronger than shoopuf milk for fear that his family would be ashamed of him, and out of embarrassment for what he had forced Braska to do. Jecht also records their journey on the way to show his wife and Tidus, still hopeful he will find a way home some day.
Over the course of Braska's pilgrimage, Jecht matured as he learned about Spira and what became of Zanarkand, his own personal journey mirroring what Tidus would go through ten years later. According to Auron, Jecht would often suggest that they help people along the way because it was "the right thing to do", which always led to trouble for the three. Jecht also eventually came to accept he was trapped in Spira with no hope to return to Zanarkand, and left behind spheres to help guide Tidus' journey in case Tidus befell the same fate he had.
By the time they reached Zanarkand, Jecht, Auron and Braska had bonded and became close friends, and it was Jecht who offered to give up his life to become Braska's Final Aeon, knowing that he could never return home. As one last favor, Jecht asked Auron to look after Tidus, believing that Auron could find a way to the Dream Zanarkand. Though Auron protests Jecht's choice, knowing Sin will eventually return, Jecht assures Auron he'll think of a way to eventually stop Sin's continual reincarnations.
As the Final Aeon, Jecht defeated Sin, but the "spiral of death" surrounding Sin continued: Yu Yevon's spirit possessed the Final Aeon and transformed Jecht into the core of the new Sin, leaving Jecht's soul trapped within the creature for ten years. Unable to completely fight back against the powerful instincts Yu Yevon had instilled within Sin, the only times Jecht could operate of his own free will was for brief moments when he heard the Hymn of the Fayth. However, Jecht eventually managed to assert some control and make his way to Dream Zanarkand, where he communicated with the now-undead Auron and transported him and Tidus to Spira, hoping that Tidus would be able to find a way to destroy Sin for good where he had failed.
While in Spira, Tidus would reminisce about Jecht frequently, not suspecting the beast Sin was his father. When Auron revealed the truth to him, Tidus initially refused to believe him. However, Tidus eventually sensed Jecht within Sin, and with Auron's urgings realizes Jecht's desire is for Tidus to kill him and free him from being forced to destroy Spira. Tidus and his comrades are later stunned to find Sin complacently listening to the Hymn of the Fayth, the same song Jecht enjoyed as a human. Tidus accepts what he must do at this point, and promises Jecht he'll find a way to end the cycle and free him.
Using the Fahrenheit to broadcast the Hymn across Spira, Tidus' group manages to bring all of Spira together in song, calming Sin momentarily. This allows them to fight their way through the beast's innards and confront Jecht at Sin's core. Able to speak to his son one final time, Jecht transformed into the Final Aeon, and was defeated by Tidus and his allies. Dying, Jecht and Tidus finally made peace, and Yuna used her aeons to weaken the spirit of Yu Yevon, making him vulnerable for the first time in a thousand years. The group then unleashed an assault on him directly, destroying him and ending Spira's spiral of death.
Anything else? (Optional)
I <3 Jecht so much you don't even know.
"Why do today what you can leave for tomorrow."
Jecht
Game of Origin:
Final Fantasy X
Nintendo Appearance:
Final Fantasy Series, owned by Square.
Nicknames:
Dad, Jecht, Sir Jecht, Ephemeral Phantom, "You're not a very nice person."
Age:
37
Species:
Human
Gender:
Male
Alignment:
Neutral, leaning more toward good.
Type:
Middleweight
Character Stats:
TBA
Residence:
Zanarkand
Personal Relationships: (optional)
Tidus
Braska
Auron
Yuna
Occupation:
Professional Blitz Ball Player/Guardian
Moveset:
Special Moves: (Mandatory)
Standard Attack - Jecht Blade: Jecht hits the opponent with three consecutive powerful blows.
Upward Attack - Sublimely Magnificent Jecht Shot Mark III: Jecht swings upward in a full 360, and kicks a blitzball at his opponent's head.
Downward Attack - Ultimate Jecht Shot: Jecht jumps up into the air and hurls a gigantic meteor at the opponent.
Side Attack - Triumpant Grasp: Jecht charges down and forward to slam his opponent with an exploding punch.
Final Smash:
Sin - Jecht will turn into "Braska's Final Aeon" while he grabs a smash ball. However, if he manages to strike a victim with his sword in this form, he will turn into "Sin" and run the unfortunate soul off screen and they will trophetize.
Weaknesses:
He has a little bit of an ego. He feels that he's unrivaled, so it gets him into sticky situations sometimes. He's a tad on the slow end because his sword's so big. He is a tad stubborn. He doesn't always see people for who they are at first, so he can be misguided.
Personality:
One of his biggest weaknesses is his ego. He strives to be the best at everything he does, and when he does good, he flaunts it. He's also a bit of a hardass. He was tough on his son, always calling him a crybaby when he showed human emotion. Jecht, however, does care for his friends and family. He would never harm them intentionally. He trusts them with his life, as he would want to feel that the feeling's mutual. He is also very stubborn, and doesn't think that just because people are people, that they should have limits.
Likes:
His son, winning, being the best, blitzball, fame, glory, money, and the taste of alcohol.
Dislikes:
Losing, being mocked, getting sidetracked, whiny people, and cheaters.
Appearance:
History:
Jecht came to Spira from a magically-summoned replica of Zanarkand, created from the memories of those who lived in the original and maintained by Yu Yevon, the Summoner who was the leader of Zanarkand a thousand years before the events of Final Fantasy X. Jecht became a star blitzball player, perfecting his own technique, the "Sublimely Magnificent Jecht Shot Mark III," otherwise known as the Jecht Shot.
In the present, Jecht's son, Tidus, claims that he hates his father for putting him and his mother through hard times, and because he was left under a lot of pressure to live up to Jecht's fame. Whenever Jecht was around, according to Tidus, his mother constantly ignored him and spent time with her husband. Jecht disappeared one day while training out at sea, where he came in contact with Sin resting in the waters. Sin pulled Jecht out of the dream and transported him into present-day Spira, where he was seen as a crazy drunkard and locked up in Bevelle.
Soon after his imprisonment, Braska visited Jecht and requested he become one of two Guardians, the other being Auron - a Bevelle warrior monk who had fallen from grace. Auron objected to Jecht being a Guardian but Braska thought it the perfect irony for three of the most unlikely people to defeat Sin; a drunken blitzball player from Zanarkand, a summoner with a "heathen" Al Bhed wife and a "half-breed" daughter (namely Yuna), and a disgraced warrior monk. Before they departed, Jecht told Yuna numerous stories about his Zanarkand; because of this, she is the only one of the playable characters (aside from Rikku and Auron himself) who is not skeptical of the idea that Tidus comes from Zanarkand ten years later. During the earlier parts of their journey, Jecht's tendency to drink sometimes got him into trouble, most notably when on the Moonflow when he once thought that a shoopuf was a giant Fiend and wounded it, forcing Braska to pay for the damage with all of his travel money. After this incident, however, Jecht gives up drinking anything stronger than shoopuf milk for fear that his family would be ashamed of him, and out of embarrassment for what he had forced Braska to do. Jecht also records their journey on the way to show his wife and Tidus, still hopeful he will find a way home some day.
Over the course of Braska's pilgrimage, Jecht matured as he learned about Spira and what became of Zanarkand, his own personal journey mirroring what Tidus would go through ten years later. According to Auron, Jecht would often suggest that they help people along the way because it was "the right thing to do", which always led to trouble for the three. Jecht also eventually came to accept he was trapped in Spira with no hope to return to Zanarkand, and left behind spheres to help guide Tidus' journey in case Tidus befell the same fate he had.
By the time they reached Zanarkand, Jecht, Auron and Braska had bonded and became close friends, and it was Jecht who offered to give up his life to become Braska's Final Aeon, knowing that he could never return home. As one last favor, Jecht asked Auron to look after Tidus, believing that Auron could find a way to the Dream Zanarkand. Though Auron protests Jecht's choice, knowing Sin will eventually return, Jecht assures Auron he'll think of a way to eventually stop Sin's continual reincarnations.
As the Final Aeon, Jecht defeated Sin, but the "spiral of death" surrounding Sin continued: Yu Yevon's spirit possessed the Final Aeon and transformed Jecht into the core of the new Sin, leaving Jecht's soul trapped within the creature for ten years. Unable to completely fight back against the powerful instincts Yu Yevon had instilled within Sin, the only times Jecht could operate of his own free will was for brief moments when he heard the Hymn of the Fayth. However, Jecht eventually managed to assert some control and make his way to Dream Zanarkand, where he communicated with the now-undead Auron and transported him and Tidus to Spira, hoping that Tidus would be able to find a way to destroy Sin for good where he had failed.
While in Spira, Tidus would reminisce about Jecht frequently, not suspecting the beast Sin was his father. When Auron revealed the truth to him, Tidus initially refused to believe him. However, Tidus eventually sensed Jecht within Sin, and with Auron's urgings realizes Jecht's desire is for Tidus to kill him and free him from being forced to destroy Spira. Tidus and his comrades are later stunned to find Sin complacently listening to the Hymn of the Fayth, the same song Jecht enjoyed as a human. Tidus accepts what he must do at this point, and promises Jecht he'll find a way to end the cycle and free him.
Using the Fahrenheit to broadcast the Hymn across Spira, Tidus' group manages to bring all of Spira together in song, calming Sin momentarily. This allows them to fight their way through the beast's innards and confront Jecht at Sin's core. Able to speak to his son one final time, Jecht transformed into the Final Aeon, and was defeated by Tidus and his allies. Dying, Jecht and Tidus finally made peace, and Yuna used her aeons to weaken the spirit of Yu Yevon, making him vulnerable for the first time in a thousand years. The group then unleashed an assault on him directly, destroying him and ending Spira's spiral of death.
Anything else? (Optional)
I <3 Jecht so much you don't even know.
"Why do today what you can leave for tomorrow."