Post by captainfunnelcake on Jul 1, 2013 16:59:24 GMT -5
;DName:
Frog (Glenn)
Game of Origin:
Chrono Trigger
Nintendo Appearance:
Chrono Trigger
Age:
40s
Species:
Humanoid frog (He was once human but was cursed by the sorcerer, Magus)
Gender:
Male
Alignment:
Good
Type:
Lightweight
Residence:
Cursed Woods
Occupation:
Bodyguard to the Queen
Personal Relationships:
Magus (Enemy, later they become allies even though he still despises him)
Cyrus (Best Friend)
Queen Leene (He is her bodyguard and cares deeply for her, though he claims it’s merely platonic)
King Guardia XXI
Crono (Ally, friend)
Lucca (Ally, friend)
Marle (Ally, friend)
Robo (Ally, friend)
Ayla (Ally, friend)
Gina (Crono’s mother)
Schala
King Guardia XXXIII
Melchior
Gaspar
Belthasar
Moveset:
Physical abilities:
-Frog is a well-trained swordsman and rather than running he hops
-Physically healthy, can travel to most places on foot well.
-Frog has great jumping prowess
Learned abilities:
-He can pilot Epoch, a flying time machine
-Learned how to use water magic from Spekkio when he traveled to the end of time
Specials:
1 neutral: Bubble: A bubble begins to grow in front of Frog. He can charge this attack for more power and range but if he charges it for too long the bubble will explode causing him minimal damage. When he decides to fire it at an opponent the bubble will actually pass through the enemy while they flail helplessly inside of it until they crash into the stage or another character. His opponent only suffers minimal damage while inside the bubble but may receive critical damage if they crash into the stage, barrel, and especially a TNT box.
1 up: Aerial Strike (R): Frog leaps a great distance in the air with his sword over his head and crashes back down to the stage with great impact cutting his opponent with a downward strike. This attack has great knockback and if an enemy is near where Frog lands they will suffer damage due to the shockwaves he creates when his feet hit the ground. This move is good for recovery. While he does slightly move forward when initiating this attack he still lacks horizontal distance.
1 down: Spout: Frog leaps upward and smashes back down towards the ground creating a geyser that travels in a straight trajectory. The geyser itself rises up and down and moves about two character lengths before it dissipates. This attack doesn’t cause much damage but it has good knockback.
Side Attack: Slurp Cut: Frog grabs his opponent with his tongue and pulls them in close and strikes them with an upward strike. This attack has good knockback but to work his opponent needs to be at least one character length away.
Standard Attacks:
2 neutral: Frog hits the opponent with a repeated stab
2 up: He slashes the foe with an upward swipe
2 down: He swipes at the foe’s legs with his tongue
2 side: He raises his sword slightly and lunges at his opponent’s neck with a quick slash
Running attack: He hits his foe with a forward jab
Smashes:
2 side: He does a front flip and smashes his blade into the enemy as he lands
2 up: He hits the foe with a wide swing upwards. This attack has great knockback.
2 down: He slashes downward with his blade and then cuts up with a slight hop. This attack is reminiscent of his standard attack in the original game.
Aerials:
1 neutral: Frog does a barrel roll, attacking his opponent by spinning. This attack has good reach because he holds his blade while performing the spin.
1 up: Frog swipes upward with his sword
1 down: He pounces downward with his legs. This attack can be a meteor smash but after he does this he immediately hits the ground.
1 forward: He thrust his sword forward
1 backward: He thrust his sword backward
Throws:
He uses his tongue to grab his foes for all of his throws
Up throw – He grabs the foe with his tongue and kicks them with a backflip kick that launches them in the air.
Down throw: He grabs the foe flips on to their shoulders with his feet and then springs upward and lands on their shoulders hard.
Forward throw: He snags the foe with his tongue and kicks their chest with both feet.
Backward throw: He catches the foe with his tongue and throws them to the left with it.
Grab: Frog knees the foe
Taunts:
Upward Taunt – Frog brandishes his sword and does this splits.
Downward Taunt – He holds his sword upward and says “This one’s for you Cyrus!”
Side Taunt – He puts his sword in its scabbard and flexes his arm.
Final Smash: Frog Squash:
When Frog Breaks the smash ball he unleashes his most powerful technique, Frog Squash. Frog makes a croaking sound and suddenly a large rainbow colored frog smashes down on the stage. It bounces 5 times before vanishing. This attack causes more damage and has a higher chance to K.O opponents if Frog has a high damage percentage. When this happens the frog will be a bright shade of red rather than rainbow tinted.
Weaknesses:
While Frog possess speed and agility he lacks brute strength. He also can be easily sent flying off the stage without much damage. Frog has trouble trusting others and is very hard on himself when he shouldn’t be. He suffers from low self-esteem and has trouble letting things go.
Personality:
Frog is very hard on himself and is incredibly jaded by the past. Originally, he was a gentle spirit that didn’t like the idea of harming anyone and was often bullied for being too “soft”. He enjoys swordplay and is very fond of Queen Leene.
Likes:
Swordplay, nature, his friends, Queen Leene (He has a soft spot for her), being by himself, and Cyrus.
Dislikes:
Magus, Ozzie, Flea, Slash, being an outcast due to his appearance, failure, and Ayla thinking he’s food.
Appearance:
fc00.deviantart.net/fs6/i/2005/035/6/5/Chrono_Trigger__s_Frog_by_Evexoian.jpg
History:
Glenn was born in Guardia, possibly in Truce or Dorino. His closest friend was Cyrus, who was several years his senior. The children in his home town often teased him for reasons unknown. Glenn never fought back since it hurt him emotionally to try and hurt another. Cyrus told him he was too soft. Several years later, when Glenn was a teenager, Cyrus declared that he was going to enlist as a royal knight of Guardia. He asked Glenn to come with him, but Glenn didn't feel he'd make a good knight. After Cyrus protested that Glenn was better than he with a sword, Glenn explained that he didn't think he could bring himself to hurt others. In the end, Glenn came to Guardia to serve as Cyrus' squire. He journeyed with Cyrus on many adventures, including a battle the Toad King which yielded the retrieval of the Hero's Badge. Glenn and Leene became close friends, the young queen always fearing for his safety. In c. 590 AD, Cyrus and Glenn departed to face the Fiendlord Magus. Together, they traveled to the top of the Denadoro Mountains to claim the Masamune from Masa & Mune. Cyrus single-handedly managed to defeat the twin Glenn witnesses the death of Cyrus at the hands of Magus. Mystics, and they offered him use of the sword out of admiration for his skills. Shortly thereafter, armed with the only weapon that could defeat him, Cyrus faced Magus. Glenn could only stand back and watch, afraid to get involved. Cyrus charged Magus, but was blown back by his powerful magic. The Masamune shattered. Magus, in an act of utter spite, cast one final spell that killed Cyrus. Glenn picked up the broken hilt of the sword, growing angry and vengeful. Magus remained unimpressed. Ozzie suggested that Glenn looked like an angry, hopping toad. Taking his general's advice, Magus cast another spell that transformed Glenn into an anthropomorphic frog and flung him off the mountain. Since then, Glenn (now calling himself "Frog") has fought a one-man war against the Fiendlord's armies. He is consumed with regret and self-loathing over his weakness in the fight against Magus, and continues to blame himself for Cyrus' death. He dwells alone in a hidden grotto deep within the Cursed Woods. Ten years later, Frog learns that the Mystics have kidnapped Leene, and goes in search of her. He calls off the search when Marle is found in Truce Canyon and is mistaken for the Queen. Continuing his investigation, he knows that the queen is still in danger. He arrives at Manolia Cathedral, where he meets up with Crono and Lucca and discovers the cathedral to be a secret Mystic base. Together, the three of them defeat the boss Yakra and rescue both the queen and the Chancellor, whom Yakra had been impersonating for quite some time. Rescuing them and returning to Guardia Castle, Frog departs once more, stopping only to marvel at Marle's uncanny resemblance to the queen. Leene begs him to stay, but Frog bows respectfully and disappears back into self-imposed exile. Along the way, Frog lost track of the Hero's Badge, the magic sigil that showed one's true strength and aided the wielder of the Masamune. The badge is found by Tata, who is taken to be the new Hero. Frog wanted no more to do with the Masamune, the badge, or even trying to be a hero. All he could think of was how he was nothing like Cyrus. Frog unlocks the Masamune's power. Recovering the Hero's Badge from a terrified Tata as well as the shards of the Masamune, Crono and company confront him, saying that he is the only one who can wield the Masamune and defeat Magus. At first, he is unwilling to help them, citing his own weakness. They then discover the hilt of the blade, which leads them to Melchior. When the sword is reforged, they return to Frog's hideout and ask him to help them defeat Magus once and for all. Crono, Frog, and their ally proceed to the Magic Cave, the only way to reach the Fiendlord's Keep. Finally taking Frog ready to enter Magus's castle. hold of the Masamune, Frog uses its awesome power to cleave the foot of the mountain in two, opening up the long-sealed pathway to Magus. After facing his generals - Slash, Flea, and Ozzie Frog and the rest proceed to the inner sanctum where they find Magus. Magus uses powerful magic against them, but Frog uses the Masamune to break his nigh-impenetrable magic barrier, allowing them to harm him. Their battle weakens him, which causes him to lose control of his spell to summon Lavos. The creature begins waking up too early, and the space-time distortion it causes sends them all hurtling through time. In Antiquity (12000 B.C.), they learn that the so-called "Prophet" is actually Magus in disguise. They find Magus on the North Cape, and Magus offers Frog a chance for revenge. If Frog manages to kill him, the spell on him will be eventually broken and he will become Glenn once more. It is up to the choice of the player whether to slay Magus or allow him to join the company (the canon is that Frog spares him). Frog sheaths his blade, saying that killing Magus would not return Cyrus nor give him back his life. In 1000 AD, Frog finds the restless spirit of Cyrus. In the past, they are able to repair Cyrus' grave which puts his spirit to rest. Proceeding to his final resting place, Cyrus' spirit descends and empowers the Masamune, making it stronger than ever. Several endings of the game, particularly those that show the departure of the main characters back to their own time periods, have two variants based upon Frog. Should the player decide to fight Magus the second time on the North Cape in the Antiquity, the spell on Frog would be broken, but not until the end of the game. When the group says their farewells on the last evening of the Millennial Fair, a tall, green-haired knight approaches them, thanking them for their help. Marle and Lucca realize that he is actually Frog transformed back into a human, and cannot help but admire how handsome he is. If Frog spares Magus, the game ends with him looking off into the horizon on the peak of the Denadoro Mountains, reminiscing about Cyrus. Defeat Lavos after giving the Masamune to Frog, but before fighting Magus, and the ending sequence will begin at Lucca's House. The group will celebrate their victory over Lavos. In the middle of the party, Frog slips away, saying he has unfinished business. The scene then switches to Magus' Castle. Frog moves through the Castle, easily killing Slash, Flea, and Ozzie. He moves through the castle traps and confronts the keep's master, Magus. The two battle to the death, knowing one of them will not walk away alive. The sequence ends with a unknown silhouette perched on top of the keep. It is never revealed whether it is Frog (who has had the spell broken by Magus' death) or Magus who walked away the victor of the duel. Another ending shows Marle post-Lavos, confronting her father. Both her and her father have some unseemly attributes. They croak and hop like frogs, suggesting they were descendants of Queen Leene and Frog, although the relationship between the knight and his liege is said to be strictly platonic. Frog transforms back into Glenn and is knighted by the King Guardia XXI. An ending exclusive to the FMV of the PlayStation and DS releases depicts Frog transforming back into a human male. A large ceremony including all of the nobles of the court and the royal guard is held for him, and the King, wielding a jewel-encrusted sword, knights him.
msie
Frog (Glenn)
Game of Origin:
Chrono Trigger
Nintendo Appearance:
Chrono Trigger
Age:
40s
Species:
Humanoid frog (He was once human but was cursed by the sorcerer, Magus)
Gender:
Male
Alignment:
Good
Type:
Lightweight
Residence:
Cursed Woods
Occupation:
Bodyguard to the Queen
Personal Relationships:
Magus (Enemy, later they become allies even though he still despises him)
Cyrus (Best Friend)
Queen Leene (He is her bodyguard and cares deeply for her, though he claims it’s merely platonic)
King Guardia XXI
Crono (Ally, friend)
Lucca (Ally, friend)
Marle (Ally, friend)
Robo (Ally, friend)
Ayla (Ally, friend)
Gina (Crono’s mother)
Schala
King Guardia XXXIII
Melchior
Gaspar
Belthasar
Moveset:
Physical abilities:
-Frog is a well-trained swordsman and rather than running he hops
-Physically healthy, can travel to most places on foot well.
-Frog has great jumping prowess
Learned abilities:
-He can pilot Epoch, a flying time machine
-Learned how to use water magic from Spekkio when he traveled to the end of time
Specials:
1 neutral: Bubble: A bubble begins to grow in front of Frog. He can charge this attack for more power and range but if he charges it for too long the bubble will explode causing him minimal damage. When he decides to fire it at an opponent the bubble will actually pass through the enemy while they flail helplessly inside of it until they crash into the stage or another character. His opponent only suffers minimal damage while inside the bubble but may receive critical damage if they crash into the stage, barrel, and especially a TNT box.
1 up: Aerial Strike (R): Frog leaps a great distance in the air with his sword over his head and crashes back down to the stage with great impact cutting his opponent with a downward strike. This attack has great knockback and if an enemy is near where Frog lands they will suffer damage due to the shockwaves he creates when his feet hit the ground. This move is good for recovery. While he does slightly move forward when initiating this attack he still lacks horizontal distance.
1 down: Spout: Frog leaps upward and smashes back down towards the ground creating a geyser that travels in a straight trajectory. The geyser itself rises up and down and moves about two character lengths before it dissipates. This attack doesn’t cause much damage but it has good knockback.
Side Attack: Slurp Cut: Frog grabs his opponent with his tongue and pulls them in close and strikes them with an upward strike. This attack has good knockback but to work his opponent needs to be at least one character length away.
Standard Attacks:
2 neutral: Frog hits the opponent with a repeated stab
2 up: He slashes the foe with an upward swipe
2 down: He swipes at the foe’s legs with his tongue
2 side: He raises his sword slightly and lunges at his opponent’s neck with a quick slash
Running attack: He hits his foe with a forward jab
Smashes:
2 side: He does a front flip and smashes his blade into the enemy as he lands
2 up: He hits the foe with a wide swing upwards. This attack has great knockback.
2 down: He slashes downward with his blade and then cuts up with a slight hop. This attack is reminiscent of his standard attack in the original game.
Aerials:
1 neutral: Frog does a barrel roll, attacking his opponent by spinning. This attack has good reach because he holds his blade while performing the spin.
1 up: Frog swipes upward with his sword
1 down: He pounces downward with his legs. This attack can be a meteor smash but after he does this he immediately hits the ground.
1 forward: He thrust his sword forward
1 backward: He thrust his sword backward
Throws:
He uses his tongue to grab his foes for all of his throws
Up throw – He grabs the foe with his tongue and kicks them with a backflip kick that launches them in the air.
Down throw: He grabs the foe flips on to their shoulders with his feet and then springs upward and lands on their shoulders hard.
Forward throw: He snags the foe with his tongue and kicks their chest with both feet.
Backward throw: He catches the foe with his tongue and throws them to the left with it.
Grab: Frog knees the foe
Taunts:
Upward Taunt – Frog brandishes his sword and does this splits.
Downward Taunt – He holds his sword upward and says “This one’s for you Cyrus!”
Side Taunt – He puts his sword in its scabbard and flexes his arm.
Final Smash: Frog Squash:
When Frog Breaks the smash ball he unleashes his most powerful technique, Frog Squash. Frog makes a croaking sound and suddenly a large rainbow colored frog smashes down on the stage. It bounces 5 times before vanishing. This attack causes more damage and has a higher chance to K.O opponents if Frog has a high damage percentage. When this happens the frog will be a bright shade of red rather than rainbow tinted.
Weaknesses:
While Frog possess speed and agility he lacks brute strength. He also can be easily sent flying off the stage without much damage. Frog has trouble trusting others and is very hard on himself when he shouldn’t be. He suffers from low self-esteem and has trouble letting things go.
Personality:
Frog is very hard on himself and is incredibly jaded by the past. Originally, he was a gentle spirit that didn’t like the idea of harming anyone and was often bullied for being too “soft”. He enjoys swordplay and is very fond of Queen Leene.
Likes:
Swordplay, nature, his friends, Queen Leene (He has a soft spot for her), being by himself, and Cyrus.
Dislikes:
Magus, Ozzie, Flea, Slash, being an outcast due to his appearance, failure, and Ayla thinking he’s food.
Appearance:
fc00.deviantart.net/fs6/i/2005/035/6/5/Chrono_Trigger__s_Frog_by_Evexoian.jpg
History:
Glenn was born in Guardia, possibly in Truce or Dorino. His closest friend was Cyrus, who was several years his senior. The children in his home town often teased him for reasons unknown. Glenn never fought back since it hurt him emotionally to try and hurt another. Cyrus told him he was too soft. Several years later, when Glenn was a teenager, Cyrus declared that he was going to enlist as a royal knight of Guardia. He asked Glenn to come with him, but Glenn didn't feel he'd make a good knight. After Cyrus protested that Glenn was better than he with a sword, Glenn explained that he didn't think he could bring himself to hurt others. In the end, Glenn came to Guardia to serve as Cyrus' squire. He journeyed with Cyrus on many adventures, including a battle the Toad King which yielded the retrieval of the Hero's Badge. Glenn and Leene became close friends, the young queen always fearing for his safety. In c. 590 AD, Cyrus and Glenn departed to face the Fiendlord Magus. Together, they traveled to the top of the Denadoro Mountains to claim the Masamune from Masa & Mune. Cyrus single-handedly managed to defeat the twin Glenn witnesses the death of Cyrus at the hands of Magus. Mystics, and they offered him use of the sword out of admiration for his skills. Shortly thereafter, armed with the only weapon that could defeat him, Cyrus faced Magus. Glenn could only stand back and watch, afraid to get involved. Cyrus charged Magus, but was blown back by his powerful magic. The Masamune shattered. Magus, in an act of utter spite, cast one final spell that killed Cyrus. Glenn picked up the broken hilt of the sword, growing angry and vengeful. Magus remained unimpressed. Ozzie suggested that Glenn looked like an angry, hopping toad. Taking his general's advice, Magus cast another spell that transformed Glenn into an anthropomorphic frog and flung him off the mountain. Since then, Glenn (now calling himself "Frog") has fought a one-man war against the Fiendlord's armies. He is consumed with regret and self-loathing over his weakness in the fight against Magus, and continues to blame himself for Cyrus' death. He dwells alone in a hidden grotto deep within the Cursed Woods. Ten years later, Frog learns that the Mystics have kidnapped Leene, and goes in search of her. He calls off the search when Marle is found in Truce Canyon and is mistaken for the Queen. Continuing his investigation, he knows that the queen is still in danger. He arrives at Manolia Cathedral, where he meets up with Crono and Lucca and discovers the cathedral to be a secret Mystic base. Together, the three of them defeat the boss Yakra and rescue both the queen and the Chancellor, whom Yakra had been impersonating for quite some time. Rescuing them and returning to Guardia Castle, Frog departs once more, stopping only to marvel at Marle's uncanny resemblance to the queen. Leene begs him to stay, but Frog bows respectfully and disappears back into self-imposed exile. Along the way, Frog lost track of the Hero's Badge, the magic sigil that showed one's true strength and aided the wielder of the Masamune. The badge is found by Tata, who is taken to be the new Hero. Frog wanted no more to do with the Masamune, the badge, or even trying to be a hero. All he could think of was how he was nothing like Cyrus. Frog unlocks the Masamune's power. Recovering the Hero's Badge from a terrified Tata as well as the shards of the Masamune, Crono and company confront him, saying that he is the only one who can wield the Masamune and defeat Magus. At first, he is unwilling to help them, citing his own weakness. They then discover the hilt of the blade, which leads them to Melchior. When the sword is reforged, they return to Frog's hideout and ask him to help them defeat Magus once and for all. Crono, Frog, and their ally proceed to the Magic Cave, the only way to reach the Fiendlord's Keep. Finally taking Frog ready to enter Magus's castle. hold of the Masamune, Frog uses its awesome power to cleave the foot of the mountain in two, opening up the long-sealed pathway to Magus. After facing his generals - Slash, Flea, and Ozzie Frog and the rest proceed to the inner sanctum where they find Magus. Magus uses powerful magic against them, but Frog uses the Masamune to break his nigh-impenetrable magic barrier, allowing them to harm him. Their battle weakens him, which causes him to lose control of his spell to summon Lavos. The creature begins waking up too early, and the space-time distortion it causes sends them all hurtling through time. In Antiquity (12000 B.C.), they learn that the so-called "Prophet" is actually Magus in disguise. They find Magus on the North Cape, and Magus offers Frog a chance for revenge. If Frog manages to kill him, the spell on him will be eventually broken and he will become Glenn once more. It is up to the choice of the player whether to slay Magus or allow him to join the company (the canon is that Frog spares him). Frog sheaths his blade, saying that killing Magus would not return Cyrus nor give him back his life. In 1000 AD, Frog finds the restless spirit of Cyrus. In the past, they are able to repair Cyrus' grave which puts his spirit to rest. Proceeding to his final resting place, Cyrus' spirit descends and empowers the Masamune, making it stronger than ever. Several endings of the game, particularly those that show the departure of the main characters back to their own time periods, have two variants based upon Frog. Should the player decide to fight Magus the second time on the North Cape in the Antiquity, the spell on Frog would be broken, but not until the end of the game. When the group says their farewells on the last evening of the Millennial Fair, a tall, green-haired knight approaches them, thanking them for their help. Marle and Lucca realize that he is actually Frog transformed back into a human, and cannot help but admire how handsome he is. If Frog spares Magus, the game ends with him looking off into the horizon on the peak of the Denadoro Mountains, reminiscing about Cyrus. Defeat Lavos after giving the Masamune to Frog, but before fighting Magus, and the ending sequence will begin at Lucca's House. The group will celebrate their victory over Lavos. In the middle of the party, Frog slips away, saying he has unfinished business. The scene then switches to Magus' Castle. Frog moves through the Castle, easily killing Slash, Flea, and Ozzie. He moves through the castle traps and confronts the keep's master, Magus. The two battle to the death, knowing one of them will not walk away alive. The sequence ends with a unknown silhouette perched on top of the keep. It is never revealed whether it is Frog (who has had the spell broken by Magus' death) or Magus who walked away the victor of the duel. Another ending shows Marle post-Lavos, confronting her father. Both her and her father have some unseemly attributes. They croak and hop like frogs, suggesting they were descendants of Queen Leene and Frog, although the relationship between the knight and his liege is said to be strictly platonic. Frog transforms back into Glenn and is knighted by the King Guardia XXI. An ending exclusive to the FMV of the PlayStation and DS releases depicts Frog transforming back into a human male. A large ceremony including all of the nobles of the court and the royal guard is held for him, and the King, wielding a jewel-encrusted sword, knights him.
msie