Post by Luhood on May 5, 2008 17:11:47 GMT -5
Name:
Memo-Dit
Game of Origin:
Pokémon
Nicknames:
Ditto; Pokémon Species #132; Copycat
Age:
13
Species:
Pokémon (Species #132)
Gender:
Genderless, but refered to as Male
Alignment:
Neutral Good
Type:
Lightweight
Residence:
The House of Imite, Kanto, The Pokémon World
Occupation:
Member of Duplica's Pokémon Team
Moveset:
Stats:
HP: 70
PP: 4
LP: 9
Normal Attacks
A - Mankey
Memo-Dit transforms into a Mankey and starts a continuing Fury Swipes attack. Disruptable by attacking him of course.
A + Up - Cyndaquil
Memo-Dit transforms into a Cyndaquil and sends an Ember up from the flames on his back.
A + Side - Hoppip
Memo-Dit transforms into a Hoppip and makes a Tackle move in front of him.
A + Down - Ambipom
Memo-Dit transforms into an Ambipom, and uses a Double Hit infront of him, striking twice in a row.
Smash Attacks
Smash Up - Chimchar
Memo-Dit transforms into a Chimchar, unleashing a Flame Wheel in the process.
Smash Side - Psyduck
Memo-Dit transforms into a Psyduck and attacks with a Watergun. It's similar to that of Blastoise's Hydro Pump, both in apperance and in sending the user back a foot or so.
Smash Down - Sudowoodo
Memo-Dit transforms into a Sudowoodo, throwing a Rock Tomb around him, smashing the opponents on both sides. The Rock Tomb will stay on the battlefield for 5 rounds before disappearing.
Aerial Attacks
Normal Aerial - Pidgey
Memo-Dit transforms into a Pidgey and attacks with a Wing Attack.
Aerial Up - Dragonair
Memo-Dit transforms into a Dragonair, unleasing a small Water Tail upwards.
Aerial Forward - Gardevoir
Memo-Dit transforms into a Gardevoir, attacking with the move Psychic.
Aerial Backward - Gallade
Memo-Dit transforms into a Gallade, spinning around and attacking behind him with a Psycho Cut.
Aerial Down - Tropius
Memo-Dit transforms into a Tropius, unleasing a Stomp attack, attacking anyone below him.
Special Attacks
B - Hitmonchan's Punches
Memo-Dit transforms into a Hitmonchan and performs a Punch attack, chosen with a Dice roll.
1 - Fire Punch - Does more damage than the other three.
2 - Ice Punch - A 10% chance of Freezing the target, making it unable to move.
3 - Thunder Punch - A 10% chance of Paralyzing the target, slowing it's movement.
4 - Mega Punch - The target flies farther than with the other three moves.
B + Up - Hitmonlee's Hi Jump Kick
Memo-Dit transforms into a Hitmonlee and attacks with a Hi Jump Kick. If the Kick hits, he can continue on afterwards, otherwise he can't use a move until he lands.
B + Side - Hitmontop's Top Spin - Three Rounds
Memo-Dit transforms into a Hitmontop and starts a Top Spin attack. It is similar to Yoshi's Egg Roll since it doesn't need to be powered up. It's harder to controll, takes longer to change direction, but it does more damage.
It also has a 10% chance to do a Gyro Ball. It does more damage than Top Spin when it hits someone, but he can't change the direction of it.
B + Down - Transform - Temporary
Memo-Dit transforms into a replica of the closest enemy near, and then gains this enemy's moveset while in their form. This form is temporary, and can easily be interrupted by Memo-Dit doing his Taunt move.
Final Smash - Electrode
When Memo-Dit opens a Smash Ball, he transforms into an Electrode and unleashes an enhanced version of the already powerful Explosion. It always sends the opponents flying, and is close to impossible to avoid, but Memo-Dit also takes some damage from it, and have a 1% chance of blowing himself away.
Non-attack Moves
Grip - Kingler
Transforms into a Kingler and attempts to grab the opponent with a beginning Vice Grip.
Grip Attack
While grabing hold of his opponent, the Kingler-transformed Memo-Dit continues the Vice Grip, squeezing the foe.
Up Throw
Sending the foe flying upwards with a Metal Claw.
Forward Throw
Throwing the opponent into the air, and then attacking with a Bubblebeam. This attack can damage the enemies behind the thrown opponent.
Backward Throw
Throws the foe backwards, then shooting him off with a Mud Shot.
Down Throw
Smashes his enemy into the ground with a Crabhammer.
Shield - Cloyster
Memo-Dit transforms into a Cloyster and uses Withdraw.
Weaknesses:
Considering he's a Ditto, he's very light weight, and is therefor easy to send flying, even though he have high traction.
He also changes back into a Ditto if hit before unleashing his attack.
Unlike Pikachu, Memo-Dit has a slight problem with the thought of attacking without Duplica's orders, making him sometime forget where he is and wait for her commands. Also, he's unable to change form if laughing.
Personality:
Memo-Dit has a child's curiosity and gullibility, as well as an adventurous Pokémon's bravery... or is that just stupidity, I'm not really sure...
Anyhow, just like his mistress, Memo-Dit has learnt to enjoy the joy that is imitating the style and trying to imitate the personality of those he meet. He fails more often than he suceeds, but he doesn't let that get him down. He's still very new to the whole thing of fighting without Duplica's commands, but he keeps on going even if he loses a battle or two.
Likes:
Oranges, Imitating, Duplica, Mini-Dit, Ditto (Duplica's first Ditto), The colours Pink and Blue.
Dislikes:
Apples, People Imitating him, Ash's Hat, Slowpokes (Bad childhood experience).
Appearance:
A shiny Ditto, Light Blue in colouration. His height is of about 2 feet, and about the same in width.
History:
Memo-Dit began his life as Shiny, a Shiny Ditto in the forests around the House of Imite, outside of Fushia city. The other Ditto's of his "herd" had chosen him for something of an Elder, both due to his alternate colour and his great memory. He was only due to be captured though, since his curiousity brought him closer and closer to the strange abandoned building, and one day the woman inside found him, pursued him when he fled to home, and after a while managed to befriend him.
Now, several years later, the four of them recieved an invitation from someone called Master Hand, stating that Memo-Dit was invited to the Super Smash Bros. Brawl, whatever that was. Duplica quickly threw it in the trash can, making Memo-Dit, as his new name was, jump after it. He sort of implied that he wanted to contend, and after a long reconsideration, Duplica finally yielded and let him enter the competition on the one condition that she and his two "siblings" was allowed to come with to watch the contest. And here they are, ready to watch Memo-Dit compete in this "brawl-thingy".
Anything else? (Optional)
Kirby Hat
If Kirby swallows Memo-Dit, Kirby's bodyshape changes to that of a Ditto, and he's able to use "Hitmonchan's Punches".
Home Arena
House of Imite
Entrance
A Cherish Ball is thrown out on the stage, and Memo-Dit arrives from it. The ball then disappears.
Taunt
Transforms into a Munchlax and Jawns before transforming back.
Memo-Dit
Game of Origin:
Pokémon
Nicknames:
Ditto; Pokémon Species #132; Copycat
Age:
13
Species:
Pokémon (Species #132)
Gender:
Genderless, but refered to as Male
Alignment:
Neutral Good
Type:
Lightweight
Residence:
The House of Imite, Kanto, The Pokémon World
Occupation:
Member of Duplica's Pokémon Team
Moveset:
Stats:
HP: 70
PP: 4
LP: 9
Normal Attacks
A - Mankey
Memo-Dit transforms into a Mankey and starts a continuing Fury Swipes attack. Disruptable by attacking him of course.
A + Up - Cyndaquil
Memo-Dit transforms into a Cyndaquil and sends an Ember up from the flames on his back.
A + Side - Hoppip
Memo-Dit transforms into a Hoppip and makes a Tackle move in front of him.
A + Down - Ambipom
Memo-Dit transforms into an Ambipom, and uses a Double Hit infront of him, striking twice in a row.
Smash Attacks
Smash Up - Chimchar
Memo-Dit transforms into a Chimchar, unleashing a Flame Wheel in the process.
Smash Side - Psyduck
Memo-Dit transforms into a Psyduck and attacks with a Watergun. It's similar to that of Blastoise's Hydro Pump, both in apperance and in sending the user back a foot or so.
Smash Down - Sudowoodo
Memo-Dit transforms into a Sudowoodo, throwing a Rock Tomb around him, smashing the opponents on both sides. The Rock Tomb will stay on the battlefield for 5 rounds before disappearing.
Aerial Attacks
Normal Aerial - Pidgey
Memo-Dit transforms into a Pidgey and attacks with a Wing Attack.
Aerial Up - Dragonair
Memo-Dit transforms into a Dragonair, unleasing a small Water Tail upwards.
Aerial Forward - Gardevoir
Memo-Dit transforms into a Gardevoir, attacking with the move Psychic.
Aerial Backward - Gallade
Memo-Dit transforms into a Gallade, spinning around and attacking behind him with a Psycho Cut.
Aerial Down - Tropius
Memo-Dit transforms into a Tropius, unleasing a Stomp attack, attacking anyone below him.
Special Attacks
B - Hitmonchan's Punches
Memo-Dit transforms into a Hitmonchan and performs a Punch attack, chosen with a Dice roll.
1 - Fire Punch - Does more damage than the other three.
2 - Ice Punch - A 10% chance of Freezing the target, making it unable to move.
3 - Thunder Punch - A 10% chance of Paralyzing the target, slowing it's movement.
4 - Mega Punch - The target flies farther than with the other three moves.
B + Up - Hitmonlee's Hi Jump Kick
Memo-Dit transforms into a Hitmonlee and attacks with a Hi Jump Kick. If the Kick hits, he can continue on afterwards, otherwise he can't use a move until he lands.
B + Side - Hitmontop's Top Spin - Three Rounds
Memo-Dit transforms into a Hitmontop and starts a Top Spin attack. It is similar to Yoshi's Egg Roll since it doesn't need to be powered up. It's harder to controll, takes longer to change direction, but it does more damage.
It also has a 10% chance to do a Gyro Ball. It does more damage than Top Spin when it hits someone, but he can't change the direction of it.
B + Down - Transform - Temporary
Memo-Dit transforms into a replica of the closest enemy near, and then gains this enemy's moveset while in their form. This form is temporary, and can easily be interrupted by Memo-Dit doing his Taunt move.
Final Smash - Electrode
When Memo-Dit opens a Smash Ball, he transforms into an Electrode and unleashes an enhanced version of the already powerful Explosion. It always sends the opponents flying, and is close to impossible to avoid, but Memo-Dit also takes some damage from it, and have a 1% chance of blowing himself away.
Non-attack Moves
Grip - Kingler
Transforms into a Kingler and attempts to grab the opponent with a beginning Vice Grip.
Grip Attack
While grabing hold of his opponent, the Kingler-transformed Memo-Dit continues the Vice Grip, squeezing the foe.
Up Throw
Sending the foe flying upwards with a Metal Claw.
Forward Throw
Throwing the opponent into the air, and then attacking with a Bubblebeam. This attack can damage the enemies behind the thrown opponent.
Backward Throw
Throws the foe backwards, then shooting him off with a Mud Shot.
Down Throw
Smashes his enemy into the ground with a Crabhammer.
Shield - Cloyster
Memo-Dit transforms into a Cloyster and uses Withdraw.
Weaknesses:
Considering he's a Ditto, he's very light weight, and is therefor easy to send flying, even though he have high traction.
He also changes back into a Ditto if hit before unleashing his attack.
Unlike Pikachu, Memo-Dit has a slight problem with the thought of attacking without Duplica's orders, making him sometime forget where he is and wait for her commands. Also, he's unable to change form if laughing.
Personality:
Memo-Dit has a child's curiosity and gullibility, as well as an adventurous Pokémon's bravery... or is that just stupidity, I'm not really sure...
Anyhow, just like his mistress, Memo-Dit has learnt to enjoy the joy that is imitating the style and trying to imitate the personality of those he meet. He fails more often than he suceeds, but he doesn't let that get him down. He's still very new to the whole thing of fighting without Duplica's commands, but he keeps on going even if he loses a battle or two.
Likes:
Oranges, Imitating, Duplica, Mini-Dit, Ditto (Duplica's first Ditto), The colours Pink and Blue.
Dislikes:
Apples, People Imitating him, Ash's Hat, Slowpokes (Bad childhood experience).
Appearance:
A shiny Ditto, Light Blue in colouration. His height is of about 2 feet, and about the same in width.
History:
Memo-Dit began his life as Shiny, a Shiny Ditto in the forests around the House of Imite, outside of Fushia city. The other Ditto's of his "herd" had chosen him for something of an Elder, both due to his alternate colour and his great memory. He was only due to be captured though, since his curiousity brought him closer and closer to the strange abandoned building, and one day the woman inside found him, pursued him when he fled to home, and after a while managed to befriend him.
Now, several years later, the four of them recieved an invitation from someone called Master Hand, stating that Memo-Dit was invited to the Super Smash Bros. Brawl, whatever that was. Duplica quickly threw it in the trash can, making Memo-Dit, as his new name was, jump after it. He sort of implied that he wanted to contend, and after a long reconsideration, Duplica finally yielded and let him enter the competition on the one condition that she and his two "siblings" was allowed to come with to watch the contest. And here they are, ready to watch Memo-Dit compete in this "brawl-thingy".
Anything else? (Optional)
Kirby Hat
If Kirby swallows Memo-Dit, Kirby's bodyshape changes to that of a Ditto, and he's able to use "Hitmonchan's Punches".
Home Arena
House of Imite
Entrance
A Cherish Ball is thrown out on the stage, and Memo-Dit arrives from it. The ball then disappears.
Taunt
Transforms into a Munchlax and Jawns before transforming back.