Post by Sexy_Lemur_King on Jul 4, 2008 22:57:03 GMT -5
Name:
Mithos Yggdrasil
Game of Origin:
Nicknames:
Yggy, Yggdrasil, boss, Mithos the Hero,Mr-Spandex
Age:
5017
Species:
Half-elf
Gender:
Male
Alignment:
Bad
Type:
Lightweight
Residence:
Tower of Salvation
Occupation:
Leader of Cruxis
Moveset:
*Note: To avoid confusion, when he is in his younger form he will be referred to as Mithos and when he is in his older form he will be referred to as Yggdrasil.
Mithos
Mithos sort of hovers low above the ground and so he does not jump. He is very quick and tries to stay as far from his opponent(s) as possible. If he makes close range contact with an enemy, his standard moves involve making a very small ball of light with his hand and hitting the opponent with it. Though, it does little damage.
Regular B - Holy Lance - Light falls on the opponent and swords (made out of magic) crash down onto the enemy.
Side B - Ray - An orb appears above enemy's head and three light beams appear, connected to the orb and the floor. They move in random directions and cause some damage if touched.
Up B - Gravity Well - Purple orb appears on field and gives damage to opponents inside of it.
Down B - Transforms into Yggdrasil
Yggdrasil
Like Mithos, Yggdrasil hovers over the ground as well. Although he is more fit for close-combat than his other form. His standard moves consist of low sweeping kicks and whacking the opponent on the head with his hand. Even though he's more equipped for close-combat than his Mithos form, he tends to stay at least a couple of feet away from the enemy.
His attacks deal less damage than his Mithos form.
Regular B - Absolute - A spiral of light shoots upwards from under the opponent.
Side B - Yggdrasil Beam
Down B - Transforms into Mithos
Up B - Ground Dasher - The earth cracks and shakes and damages those in the small radius.
Final Smash:
Indignation Judgment - A circle of light on the ground appears. Anyone standing on it will receive a little damage. In the center, a giant sword made out of light will crash down and then light beams will spiral up it. Impact of the sword to the ground will cause waves of light to go outwards from the ground.
Weaknesses:
It is very easy to prevent him from attacking. As all of his moves require casting, attacking him while he is doing so will break the spell and he has to start casting all over again. Also, he cannot move while he is casting which leaves him open to attack. He is lightweight so big attacks could send him out of the arena.
His head is kind of twisted so he believes that he is doing is right and will not stand for any disagreement. He is also hypocritical. He wants discrimination and prejudices to stop but he is extremely racist against humans and elves and treats them worse than he was treated.
Personality:
At first, he truly wanted the world to be better. That was why he and the other seraphim set out to stop the world. But after his sister was let alone killed, but out of racist actions, he snapped. He is in the mindset that what he is doing is right.
Even when he partially came to his sense, he did not regret the mass killings/tortures that he had caused and believed that he would do it all again.
He is also in a constant state of denial. He keeps on telling himself that he's doing what his sister wanted even though she told him that what he had done cause her great sorrow.
Likes:
MARTEL, other half-elves, Genis,
Dislikes:
Betrayers (like Kratos and Yuan** ), when he is opposed, Humans, Elves
**Although he really dislikes them for betraying him, he still holds them in a special place in his heart and is willing to forgive them if they come back. He might even go out of his way to get them back under his control.
Appearance:
Mithos
Yggdrasil
History:
Mithos Yggdrasil acts as both the main villain of the game and a primary hero in its story. He is first mentioned as Mithos the Hero, a legendary man who lived four thousand years before the beginning of the game. He does not physically appear in the story until the player is about a third of the way into the game. Even then, it is not revealed that he is actually Mithos the Hero himself; this is left unknown until the last third of the game. Mithos is best known for his belief that he is a hero and is saving the world, his childish appearance, and even his successful infiltration of the player's party.
According to the legend, Mithos and his three companions stopped the Ancient Kharlan War and restored peace to the world. Mithos's full name is not revealed until extremely late in the game, along with the identities of his companions: Kratos Aurion, Mithos's sister Martel, and Yuan. These companions would later be referred to as the Four Seraphim, the leaders of Cruxis. The whole group, aside from Martel, who was slain in the war, is over 4,000 years old. It is later revealed that, during the War, the companions went through many great hardships due to rampant discrimination against half-elves, fueled by both humans and elves. Because of this discrimination, Mithos and Martel were shunned from their home of Heimdall and were forced to live on their own. During this time, Mithos was trained as a swordsman and a mage by Kratos. He would eventually go on to become the great hero of legend by single-handedly making pacts with each of the Summon Spirits. Mithos then had Origin create the near-omnipotent Eternal Sword, which he used to split the world in two (thereby creating the parallel worlds of Tethe'alla and Sylvarant) in order to prevent more magitechnology from being created. The Ancient Kharlan War had been caused by magitechnology, which consumes vast amounts of mana; by splitting the world in two and controlling each half's access to mana, Mithos effectively stopped the creation of magitechnology and a second cataclysmic global war.
As is made clear in the game, Mithos had strong ideals about peace and unity, but his sister's death deepened his hatred for humanity and made him lose track of whether the world, or her life, was more important to him. He took her final words, a wish for a world free of all discrimination, to heart, misinterpreting it as a wish to end the persecution of only those who were half human and half elf. Mithos' ideals then became twisted: he became obsessed with resurrecting his sister and with ushering in a new "Age of Lifeless Beings" by using Exspheres to make everyone the same. Part of the pact with Origin was a promise that he would restore the Great Seed to the world so that it could grow again; this would restore mana to the land. Instead, Mithos took it to Derris-Kharlan in order to revive and protect his dead sister, thereby breaking his pact with the Summon Spirits.
Despite the fact that he truly means well and believes that he is saving the world, Mithos creates enemies everywhere: even his former companions, Kratos and Yuan, turn against him. At a very late point in the game, in the Hall of the Great Seed, Mithos finally manages to revive Martel by channeling her consciousness through Colette. Contrary to Mithos' expectations, the awakened Martel expresses deep regret and disappointment at what her brother has done. She begs him to stop creating his Age of Lifeless Beings, saying that what he has been doing "is wrong." Mithos sees this as the ultimate betrayal; it drives him to a state of total denial. Outraged, he attacks the party and loses, his body vanishing into his Cruxis Crystal. His spirit later escapes the Crystal and flees to Derris-Kharlan, which he tries to separate from the worlds; he is pursued by the party. Mithos' spirit (within the Crystal) reaches out to each of the party members in a desperate attempt to get them to join him. One by one, the party rejects him, pledging to risk everything in order to stop him. When Mithos is finally defeated and killed in the throne room of his fortress of Vinheim Castle, he tells the party that he feels no regret for the choices he made, and, if given the chance, he would do everything all over again in order to save his sister. Mithos orders Lloyd to destroy the crystal before he has that chance. Lloyd then destroys Mithos' Cruxis Crystal, finally putting an end to Mithos Yggdrasil's life.
At the end of Tales of Symphonia, when the Giant Kharlan Tree is revived, Lloyd is prompted to give it a name and he decides on Yggdrasil, after Mithos.
Little did they know that he was not completely dead. His spirit then lived inside the Kharlan Tree and he waited patiently until a victim would visit the tree. He was able to take over their body. But he was fed up with that world he was in so he used the abundant supply of mana to transport himself to another; and ended up in Smash world. He now hopes to impose his "Age of Lifeless Beings" onto the inhabitants of Smash World.
Anything else? (Optional)
"Everyone should become lifeless beings. I told you before, the only way to eliminate discrimination is for everyone to become the same race."
"My sister means everything to me. I won't let anyone get in my way!
None of you understand how I feel."
"I dream of a world for my sister and me"
Mithos Yggdrasil
Game of Origin:
Nicknames:
Yggy, Yggdrasil, boss, Mithos the Hero,
Age:
5017
Species:
Half-elf
Gender:
Male
Alignment:
Bad
Type:
Lightweight
Residence:
Tower of Salvation
Occupation:
Leader of Cruxis
Moveset:
*Note: To avoid confusion, when he is in his younger form he will be referred to as Mithos and when he is in his older form he will be referred to as Yggdrasil.
Mithos
Mithos sort of hovers low above the ground and so he does not jump. He is very quick and tries to stay as far from his opponent(s) as possible. If he makes close range contact with an enemy, his standard moves involve making a very small ball of light with his hand and hitting the opponent with it. Though, it does little damage.
Regular B - Holy Lance - Light falls on the opponent and swords (made out of magic) crash down onto the enemy.
Side B - Ray - An orb appears above enemy's head and three light beams appear, connected to the orb and the floor. They move in random directions and cause some damage if touched.
Up B - Gravity Well - Purple orb appears on field and gives damage to opponents inside of it.
Down B - Transforms into Yggdrasil
Yggdrasil
Like Mithos, Yggdrasil hovers over the ground as well. Although he is more fit for close-combat than his other form. His standard moves consist of low sweeping kicks and whacking the opponent on the head with his hand. Even though he's more equipped for close-combat than his Mithos form, he tends to stay at least a couple of feet away from the enemy.
His attacks deal less damage than his Mithos form.
Regular B - Absolute - A spiral of light shoots upwards from under the opponent.
Side B - Yggdrasil Beam
Down B - Transforms into Mithos
Up B - Ground Dasher - The earth cracks and shakes and damages those in the small radius.
Final Smash:
Indignation Judgment - A circle of light on the ground appears. Anyone standing on it will receive a little damage. In the center, a giant sword made out of light will crash down and then light beams will spiral up it. Impact of the sword to the ground will cause waves of light to go outwards from the ground.
Weaknesses:
It is very easy to prevent him from attacking. As all of his moves require casting, attacking him while he is doing so will break the spell and he has to start casting all over again. Also, he cannot move while he is casting which leaves him open to attack. He is lightweight so big attacks could send him out of the arena.
His head is kind of twisted so he believes that he is doing is right and will not stand for any disagreement. He is also hypocritical. He wants discrimination and prejudices to stop but he is extremely racist against humans and elves and treats them worse than he was treated.
Personality:
At first, he truly wanted the world to be better. That was why he and the other seraphim set out to stop the world. But after his sister was let alone killed, but out of racist actions, he snapped. He is in the mindset that what he is doing is right.
Even when he partially came to his sense, he did not regret the mass killings/tortures that he had caused and believed that he would do it all again.
He is also in a constant state of denial. He keeps on telling himself that he's doing what his sister wanted even though she told him that what he had done cause her great sorrow.
Likes:
MARTEL, other half-elves, Genis,
Dislikes:
Betrayers (like Kratos and Yuan** ), when he is opposed, Humans, Elves
**Although he really dislikes them for betraying him, he still holds them in a special place in his heart and is willing to forgive them if they come back. He might even go out of his way to get them back under his control.
Appearance:
Mithos
Yggdrasil
History:
Mithos Yggdrasil acts as both the main villain of the game and a primary hero in its story. He is first mentioned as Mithos the Hero, a legendary man who lived four thousand years before the beginning of the game. He does not physically appear in the story until the player is about a third of the way into the game. Even then, it is not revealed that he is actually Mithos the Hero himself; this is left unknown until the last third of the game. Mithos is best known for his belief that he is a hero and is saving the world, his childish appearance, and even his successful infiltration of the player's party.
According to the legend, Mithos and his three companions stopped the Ancient Kharlan War and restored peace to the world. Mithos's full name is not revealed until extremely late in the game, along with the identities of his companions: Kratos Aurion, Mithos's sister Martel, and Yuan. These companions would later be referred to as the Four Seraphim, the leaders of Cruxis. The whole group, aside from Martel, who was slain in the war, is over 4,000 years old. It is later revealed that, during the War, the companions went through many great hardships due to rampant discrimination against half-elves, fueled by both humans and elves. Because of this discrimination, Mithos and Martel were shunned from their home of Heimdall and were forced to live on their own. During this time, Mithos was trained as a swordsman and a mage by Kratos. He would eventually go on to become the great hero of legend by single-handedly making pacts with each of the Summon Spirits. Mithos then had Origin create the near-omnipotent Eternal Sword, which he used to split the world in two (thereby creating the parallel worlds of Tethe'alla and Sylvarant) in order to prevent more magitechnology from being created. The Ancient Kharlan War had been caused by magitechnology, which consumes vast amounts of mana; by splitting the world in two and controlling each half's access to mana, Mithos effectively stopped the creation of magitechnology and a second cataclysmic global war.
As is made clear in the game, Mithos had strong ideals about peace and unity, but his sister's death deepened his hatred for humanity and made him lose track of whether the world, or her life, was more important to him. He took her final words, a wish for a world free of all discrimination, to heart, misinterpreting it as a wish to end the persecution of only those who were half human and half elf. Mithos' ideals then became twisted: he became obsessed with resurrecting his sister and with ushering in a new "Age of Lifeless Beings" by using Exspheres to make everyone the same. Part of the pact with Origin was a promise that he would restore the Great Seed to the world so that it could grow again; this would restore mana to the land. Instead, Mithos took it to Derris-Kharlan in order to revive and protect his dead sister, thereby breaking his pact with the Summon Spirits.
Despite the fact that he truly means well and believes that he is saving the world, Mithos creates enemies everywhere: even his former companions, Kratos and Yuan, turn against him. At a very late point in the game, in the Hall of the Great Seed, Mithos finally manages to revive Martel by channeling her consciousness through Colette. Contrary to Mithos' expectations, the awakened Martel expresses deep regret and disappointment at what her brother has done. She begs him to stop creating his Age of Lifeless Beings, saying that what he has been doing "is wrong." Mithos sees this as the ultimate betrayal; it drives him to a state of total denial. Outraged, he attacks the party and loses, his body vanishing into his Cruxis Crystal. His spirit later escapes the Crystal and flees to Derris-Kharlan, which he tries to separate from the worlds; he is pursued by the party. Mithos' spirit (within the Crystal) reaches out to each of the party members in a desperate attempt to get them to join him. One by one, the party rejects him, pledging to risk everything in order to stop him. When Mithos is finally defeated and killed in the throne room of his fortress of Vinheim Castle, he tells the party that he feels no regret for the choices he made, and, if given the chance, he would do everything all over again in order to save his sister. Mithos orders Lloyd to destroy the crystal before he has that chance. Lloyd then destroys Mithos' Cruxis Crystal, finally putting an end to Mithos Yggdrasil's life.
At the end of Tales of Symphonia, when the Giant Kharlan Tree is revived, Lloyd is prompted to give it a name and he decides on Yggdrasil, after Mithos.
Little did they know that he was not completely dead. His spirit then lived inside the Kharlan Tree and he waited patiently until a victim would visit the tree. He was able to take over their body. But he was fed up with that world he was in so he used the abundant supply of mana to transport himself to another; and ended up in Smash world. He now hopes to impose his "Age of Lifeless Beings" onto the inhabitants of Smash World.
Anything else? (Optional)
"Everyone should become lifeless beings. I told you before, the only way to eliminate discrimination is for everyone to become the same race."
"My sister means everything to me. I won't let anyone get in my way!
None of you understand how I feel."
"I dream of a world for my sister and me"