Post by Sexy_Lemur_King on Jul 23, 2008 3:00:28 GMT -5
Name:
Mag Launcher
Game of Origin:
Nicknames:
little lover boy, Idiot, kid, boy
Age:
16
Species:
Human
Gender:
Male.
Alignment:
Good
Type:
Lightweight
Character Stats:
Each character type comes with it's own stat guidelines. Please choose a specific number for your character's LP, PP, and HP within the designated guidelines.
HP: 65
PP: 6
LP: 6
Residence:
Pannam Town
Personal Relationships: (optional)
Linear - Best Friend and is like a little sister to him.
Chain - Fellow Adventurer and Rival. Possible Crush
Occupation:
Adventurer!
Moveset:
Mag is pretty agile for having a machine on his back. He doesn't jump high but he can jump far. Most of the time he prefers close combat. He is not extremely flexible but he is to a certain extent.
All of Mag's moves a performed using a Cybernetic Frame (cyframe for short), which is a weapon extracted from ancient ruins. Inserting different parts (which are also found in ruins) can make a cyframe act a different way, and gives it a wider range of moves. Mag's attacks use Hand parts (in which a giant hand protruding from the cyframe punches the foe), Hammer parts (a hammer protrudes from the cyframe), Megaphone parts, and Moving hand parts (for moving foes or allies with the giant hand).
Special Moves: (Mandatory)
Standard Attack - Startle and Damage Voice - Mag uses his megaphone parts to either temporarily paralyze the opponent or deal damage to them (will be decided by dice).
Upward Attack - (R) Mag swings the hammer down to propel himself upwards. This is a recovery move (hence the "R").
Downward Attack - Dive Punch - Mag jumps and punches into the ground, the shock waves damaging the opponent.
Side Attack - Bottom Hammer - Mag repeatedly pounds the enemy with a hammer.
Regular Attacks: (Optional)
(A) Standard Attack - Magna Punch - Mag attacks the enemy with a cyframe punch.
(A) Standard Combo - Magna Combo - 1-2-3 punch and upper combo performed by the cyframe.
(A) Upward Attack - Swing Hammer - Mag knocks the enemy upwards with a hammer swing.
(A) Downward Attack - Strike Hammer - Downward strike with a hammer.
(A) Side Attack - Magna Snap - Mag jabs the hand cyframe sideways into the opponent.
Aerials: (Optional)
Downward Aerial: Crash Hammer - Mag pounds the enemy from above with a hammer.
Smash Attacks: (Optional)
Upward Smash: More powerful version of Swing Hammer
Downward Smash: Trip Hammer - More powerful version of Strike Hammer.
Side Smash: Mach Punch - Faster and more powerful version of Magna Snap
Grabs: (Optional)
Grab 1 - Enemy Advance - Using the moving hand parts, Mag grabs the enemy and pulls it closer.
Grab 2 - Enemy Retreat - Using the moving hand parts, Mag grabs the enemy and propels it away.
Final Smash: Sledge Hammer
Mag slams down on the ground hard with the hammer, causing damage to all enemies on ground. Then a glowing M appears on the floor, whichever enemies are in the M become paralyzed. Mag then uses the hammer to swing the paralyzed foes, sending them flying.
Weaknesses:
Mag is only a child and as such can be knocked around pretty easily. He depends on his Cyframe to deal all the damage. Without it he cannot fight at all. His fighting style is pretty predictable, and he tends to miss his target a lot.
He may be bold and courageous most of the time but if he's up against an opponent that he thinks he can't win against, he will run (more for Linear's sake than his own if she is with him). As he tends to bring Linear everywhere he goes, she is also a weakness. She is sometimes a burden to him. While she can help him in battle she is very weak and fragile and needs to be looked after constantly.
Sometimes he can be very irresponsible and reckless. A lot of times he puts his family in more debt than they already are by not quitting when he should. He not only puts himself in danger, but those that he brings with him on his adventures.
Personality:
Mag may only be a child but he considers himself a professional. He may have great talent and skills but he lets that go to his head and tends to brag a lot. Even so, he is still a good-hearted boy. He tends to do the right thing most of the time.
He's ambitious and motivated. He will stop at no cost to reach his goals. Currently its to get the Launcher family out of debt but before it was to find Evolutia, the legendary Cyframe, which he did to a certain extent.
He seems rugged and rough sometimes but he can be very gentle, loving, and caring. This side is shown mostly when he is around Linear. He is very careful about the way he acts around her, he doesn't want to upset or scare her. When it comes to her and others that he cares about, he is quick to defend them if anyone insults them.
Mag is not responsible when it comes to certain things. He is not good with money or doing his chores sometimes (he usually doesn't make his bed) and is sometimes a slob. He once left a piece of chocolate in a bag lying on the floor of his room for months.
Likes:
Cyframes (Cybernetic frames), ruins, adventuring, Linear, Chain, Gre, sleeping in late, his teddy bear, Auntie's stories, lifting crates and watching the bugs under them run to hide
Dislikes:
The cold, bugs, BELL PEPPERS, being in debt, failing a mission, when Linear is hurt, 8th imperial Army
Appearance:
History:
Mag came from a legendary family of adventurers who were exceptional at what they did. They were the best at going into ruins and excavating many valuable artifacts. However, they got themselves into debt with the Society, and whatever they found they had to sell to try to get themselves out of this debt. As explorers and adventurers, they loved discover new things. The Launcher family had always believed that Evolutia, a legendary cyframe that was only spokee of in legends, was real.
So did Mag's parents. When Mag was still young, they set out on a journey to find Evolutia, and never returned. His butler Gre raised him the rest of his life. Mag wasn't sure he would ever hear from his parents again until that faithful night. A girl came to his doorstep with a letter from his father. It asked him to look after her until he returned home. Mag's hope was restored and he went to do what his father wanted him to.
For a good while after Linear arrived to live with them, she was very afraid and tense. She would tend to hide in the corner and not want to come out. During these times Mag would play the orcarina for her and it seemed to calm her. She soon took up the orcarina, and learned how to play it, surpassing Mag's skills.
It was only a matter of time before she came to trust Mag and follow him around like a puppy. Lots of people in town thought that they made a cute couple, but Mag never saw Linear like that. He thought of her as family. Mag discovered that Linear had unique powers. He brought her along with him on his adventures.
On a more recent exploration, Chain had beaten them at the last minute to the treasure. After a little bit of a squabble, she offered to help them on their next missions and took off.
Mag succeeded on his next mission and slept in late the next day. When he awoke, Greg told him about the 8th imperial army teaming up with the Society. They also apparently wanted to speak with Mag as he was the head of the house with his father being gone. They wanted to talk with him about Evolutia, as they started a search for it as well. He went to meet with the Crown Prince, Eugene, and was mistaken for a servant and Linear was mistaken for a maid offering.
After straightening things out and talking with each other, Mag saw it as a waste of time because they told him nothing knew, they left and continued with their explorations. Until Linear was kidnapped by Eugene.
With the help of his friends, Mag travels to the 8th Imperial Army ship to retrieve Linear. When he makes it to Eugene, he learns that Linear was Evolutia all along. They fight and Mag wins, but the ship breaking apart from their battle. Linear uses the powers of Evolutia to save Mag.
Afterwards, life was normal for a while until the Society from Museville requested the best explorer of Pannam town. Mag goes and Chain tags along because she thinks that she's better than Mag and since the Society Museum asked for the greatest adventurer in Pannam town, she felt that she should be there. During their train ride, a band of pirates attack the train and make off with a valuable artifact.
When Mag gets to meat the Society Museum president, he sends Mag on different missions to retrieve special artifacts for a top secret project the Society was working on. Mag was completely unaware that he was helping the bad guy, Yurka, who was in cahoots with the Society president.
After collecting the artifacts, Yurka makes off with Linear. Mag and co give chase and eventually catch up to him. They learn that he is the other half of evolution and Linear's yang. She is the part of evolutia that gives life and heals things, while he is the part that destroys and takes lives away. Mag and co defeat Yurka and he disappears, leaving feathers behind.
Afterwards Mag goes back to Pannam Town and continues to embark on adventures.
Anything else? (Optional)
Mag: If you shut that mouth of yours, you might actually be kinda cute.
Chain: -BLUSH- What does that have to do with anything? Idiot!
Mag Launcher
Game of Origin:
Nicknames:
little lover boy, Idiot, kid, boy
Age:
16
Species:
Human
Gender:
Male.
Alignment:
Good
Type:
Lightweight
Character Stats:
Each character type comes with it's own stat guidelines. Please choose a specific number for your character's LP, PP, and HP within the designated guidelines.
HP: 65
PP: 6
LP: 6
Residence:
Pannam Town
Personal Relationships: (optional)
Linear - Best Friend and is like a little sister to him.
Chain - Fellow Adventurer and Rival. Possible Crush
Occupation:
Adventurer!
Moveset:
Mag is pretty agile for having a machine on his back. He doesn't jump high but he can jump far. Most of the time he prefers close combat. He is not extremely flexible but he is to a certain extent.
All of Mag's moves a performed using a Cybernetic Frame (cyframe for short), which is a weapon extracted from ancient ruins. Inserting different parts (which are also found in ruins) can make a cyframe act a different way, and gives it a wider range of moves. Mag's attacks use Hand parts (in which a giant hand protruding from the cyframe punches the foe), Hammer parts (a hammer protrudes from the cyframe), Megaphone parts, and Moving hand parts (for moving foes or allies with the giant hand).
Special Moves: (Mandatory)
Standard Attack - Startle and Damage Voice - Mag uses his megaphone parts to either temporarily paralyze the opponent or deal damage to them (will be decided by dice).
Upward Attack - (R) Mag swings the hammer down to propel himself upwards. This is a recovery move (hence the "R").
Downward Attack - Dive Punch - Mag jumps and punches into the ground, the shock waves damaging the opponent.
Side Attack - Bottom Hammer - Mag repeatedly pounds the enemy with a hammer.
Regular Attacks: (Optional)
(A) Standard Attack - Magna Punch - Mag attacks the enemy with a cyframe punch.
(A) Standard Combo - Magna Combo - 1-2-3 punch and upper combo performed by the cyframe.
(A) Upward Attack - Swing Hammer - Mag knocks the enemy upwards with a hammer swing.
(A) Downward Attack - Strike Hammer - Downward strike with a hammer.
(A) Side Attack - Magna Snap - Mag jabs the hand cyframe sideways into the opponent.
Aerials: (Optional)
Downward Aerial: Crash Hammer - Mag pounds the enemy from above with a hammer.
Smash Attacks: (Optional)
Upward Smash: More powerful version of Swing Hammer
Downward Smash: Trip Hammer - More powerful version of Strike Hammer.
Side Smash: Mach Punch - Faster and more powerful version of Magna Snap
Grabs: (Optional)
Grab 1 - Enemy Advance - Using the moving hand parts, Mag grabs the enemy and pulls it closer.
Grab 2 - Enemy Retreat - Using the moving hand parts, Mag grabs the enemy and propels it away.
Final Smash: Sledge Hammer
Mag slams down on the ground hard with the hammer, causing damage to all enemies on ground. Then a glowing M appears on the floor, whichever enemies are in the M become paralyzed. Mag then uses the hammer to swing the paralyzed foes, sending them flying.
Weaknesses:
Mag is only a child and as such can be knocked around pretty easily. He depends on his Cyframe to deal all the damage. Without it he cannot fight at all. His fighting style is pretty predictable, and he tends to miss his target a lot.
He may be bold and courageous most of the time but if he's up against an opponent that he thinks he can't win against, he will run (more for Linear's sake than his own if she is with him). As he tends to bring Linear everywhere he goes, she is also a weakness. She is sometimes a burden to him. While she can help him in battle she is very weak and fragile and needs to be looked after constantly.
Sometimes he can be very irresponsible and reckless. A lot of times he puts his family in more debt than they already are by not quitting when he should. He not only puts himself in danger, but those that he brings with him on his adventures.
Personality:
Mag may only be a child but he considers himself a professional. He may have great talent and skills but he lets that go to his head and tends to brag a lot. Even so, he is still a good-hearted boy. He tends to do the right thing most of the time.
He's ambitious and motivated. He will stop at no cost to reach his goals. Currently its to get the Launcher family out of debt but before it was to find Evolutia, the legendary Cyframe, which he did to a certain extent.
He seems rugged and rough sometimes but he can be very gentle, loving, and caring. This side is shown mostly when he is around Linear. He is very careful about the way he acts around her, he doesn't want to upset or scare her. When it comes to her and others that he cares about, he is quick to defend them if anyone insults them.
Mag is not responsible when it comes to certain things. He is not good with money or doing his chores sometimes (he usually doesn't make his bed) and is sometimes a slob. He once left a piece of chocolate in a bag lying on the floor of his room for months.
Likes:
Cyframes (Cybernetic frames), ruins, adventuring, Linear, Chain, Gre, sleeping in late, his teddy bear, Auntie's stories, lifting crates and watching the bugs under them run to hide
Dislikes:
The cold, bugs, BELL PEPPERS, being in debt, failing a mission, when Linear is hurt, 8th imperial Army
Appearance:
History:
Mag came from a legendary family of adventurers who were exceptional at what they did. They were the best at going into ruins and excavating many valuable artifacts. However, they got themselves into debt with the Society, and whatever they found they had to sell to try to get themselves out of this debt. As explorers and adventurers, they loved discover new things. The Launcher family had always believed that Evolutia, a legendary cyframe that was only spokee of in legends, was real.
So did Mag's parents. When Mag was still young, they set out on a journey to find Evolutia, and never returned. His butler Gre raised him the rest of his life. Mag wasn't sure he would ever hear from his parents again until that faithful night. A girl came to his doorstep with a letter from his father. It asked him to look after her until he returned home. Mag's hope was restored and he went to do what his father wanted him to.
For a good while after Linear arrived to live with them, she was very afraid and tense. She would tend to hide in the corner and not want to come out. During these times Mag would play the orcarina for her and it seemed to calm her. She soon took up the orcarina, and learned how to play it, surpassing Mag's skills.
It was only a matter of time before she came to trust Mag and follow him around like a puppy. Lots of people in town thought that they made a cute couple, but Mag never saw Linear like that. He thought of her as family. Mag discovered that Linear had unique powers. He brought her along with him on his adventures.
On a more recent exploration, Chain had beaten them at the last minute to the treasure. After a little bit of a squabble, she offered to help them on their next missions and took off.
Mag succeeded on his next mission and slept in late the next day. When he awoke, Greg told him about the 8th imperial army teaming up with the Society. They also apparently wanted to speak with Mag as he was the head of the house with his father being gone. They wanted to talk with him about Evolutia, as they started a search for it as well. He went to meet with the Crown Prince, Eugene, and was mistaken for a servant and Linear was mistaken for a maid offering.
After straightening things out and talking with each other, Mag saw it as a waste of time because they told him nothing knew, they left and continued with their explorations. Until Linear was kidnapped by Eugene.
With the help of his friends, Mag travels to the 8th Imperial Army ship to retrieve Linear. When he makes it to Eugene, he learns that Linear was Evolutia all along. They fight and Mag wins, but the ship breaking apart from their battle. Linear uses the powers of Evolutia to save Mag.
Afterwards, life was normal for a while until the Society from Museville requested the best explorer of Pannam town. Mag goes and Chain tags along because she thinks that she's better than Mag and since the Society Museum asked for the greatest adventurer in Pannam town, she felt that she should be there. During their train ride, a band of pirates attack the train and make off with a valuable artifact.
When Mag gets to meat the Society Museum president, he sends Mag on different missions to retrieve special artifacts for a top secret project the Society was working on. Mag was completely unaware that he was helping the bad guy, Yurka, who was in cahoots with the Society president.
After collecting the artifacts, Yurka makes off with Linear. Mag and co give chase and eventually catch up to him. They learn that he is the other half of evolution and Linear's yang. She is the part of evolutia that gives life and heals things, while he is the part that destroys and takes lives away. Mag and co defeat Yurka and he disappears, leaving feathers behind.
Afterwards Mag goes back to Pannam Town and continues to embark on adventures.
Anything else? (Optional)
Mag: If you shut that mouth of yours, you might actually be kinda cute.
Chain: -BLUSH- What does that have to do with anything? Idiot!