Post by Captain_Mario on Sept 10, 2008 18:44:47 GMT -5
Name of Location:
DK Island
Neighboring Locations:
Mushroomy Kingdom; Delfino Plaza
Bestiary:
Kremlings (Kritter, Krusha, Klump), Zinger,Fresh Meat Gnawty
Appearance:
* Kongo Jungle: The largest jungle on the island, and home to Donkey Kong, Diddy Kong, Cranky Kong, and the majority of their animal friends. It was the first world in Donkey Kong Country and has appeared in many Donkey Kong and Mario games since.
* Monkey Mines: Mines that border on ancient Kremling-built temples.
* Vine Valley: A temperate forest along the cliff-side to Gorilla Glacier. Kremling temples are also built here, as well as an ape-constructed tree town. There's even a small tropical jungle nestled here.
* Gorilla Glacier: The snowy peak of Donkey Kong Island. Among the snow and ice caverns is another tree town.
* Kremkroc Industries, Inc.: This was once a lush area on the island, but when Kremlings built their high-pollutant factories, most of the vegetation died off. Famous for its green-colored lake. It can be assumed that Kremkroc has since been shut down. However, Kremling presence is common.
* Chimp Caverns: Caverns nestled into the mountainside of DK Island. Mines are also prevalent here.
* Kremlantis: The heart of the ancient Kremling temples, Kremlantis was an offshore mini-island to itself. Unfortunately for the Kremlings, it partially submerged generations ago.
* Monkey Mountains: High-reaching mountains that touch the clouds.
* Chimpanzee Clouds: The clouds that can be accessed from Monkey Mountains. There are several floating platforms and devices set against the backdrop of the sky that allow for (risky) movement.
* Big Ape City: The only urban part of the island to be found. Skyscrapers, apartment complexes, and construction sites make up the city. Also known as the Big-City or Big City.
History:
K. Rool and his gang of minions, the Kremling Krew, came to Donkey Kong Island one stormy night with intention to steal Donkey Kong's fabled Banana Hoard. Sending several Kremlings to Donkey's tree house to steal the precious bananas, the Kremlings encountered little resistance as the only person guarding them was Donkey Kong's nephew and apprentice, Diddy Kong. Knocking Diddy aside and sealing him in a barrel, the Kremlings stole the banana hoard.
After venturing through the many regions of Donkey Kong Island, Donkey Kong and the released Diddy Kong defeated many of K. Rool's operatives and reclaimed Donkey Kong's bananas, which were guarded by these lieutenants of the Kremling Krew. Finally, the Kongs managed to reach K. Rool's ship, the Gangplank Galleon, where they faced the tyrannical crocodile in battle. K. Rool tried many tricks to defeat the Kongs, such as using his crown as a boomerang, trying to ram them, stomp them and summoning a barrage of large cannonballs at them. In the end, the Kongs managed to beat K. Rool after a long, difficult battle.
In Donkey Kong Country 2: Diddy Kong's Quest, K. Rool (under the alias of Kaptain K. Rool) manages to kidnap Donkey Kong and speed him away to the home of the Kremlings, Crocodile Isle, and demands the Banana Hoard in return for Donkey Kong. After discovering that Donkey Kong has been kidnapped, Diddy Kong and his girlfriend, Dixie Kong, rush off to save him from Kaptain K. Rool. After venturing through the swampy Crocodile Isle, Diddy and Dixie managed to reach K. Rool's Keep, where Donkey Kong was supposedly being held. Finding Donkey Kong in a tower, the Kongs were about to rescue him when he was whisked away by K. Rool (in the Game Boy Advance remake of Donkey Kong Country 2, K. Rool also sends the gigantic Kremling Kerozene to battle Diddy and Dixie).
After facing a few more obstacles, the Kongs managed to reach K. Rool's airship, the Flying Krock. Here Diddy and Dixie saw K. Rool in the midst of torturing Donkey Kong. Engaging K. Rool in battle, the Kremling king used a high-tech blunderbuss that could be used as a vacuum, also allowing K. Rool to move at high-speeds, turn invisible, fire spiked Kannonballs and strange gases that could effect the Kongs in bizarre ways, e.g. reversing the game's controls, making the Kongs move extremely slow, and freezing them in place.
After a long battle in which the Kongs manage to do damage to K. Rool by hurling Kannonballs back into his blunderbuss - Donkey Kong managed to break free of the bonds that held him and uppercut K. Rool out the front window of the Flying Krock. Crashing into the swampy water of Krem Quay, K. Rool managed to swim ashore to the Lost World.
By collecting enough Kremkoins for Klubba, Diddy and Dixie manage to follow K. Rool into the bowels of the Lost World, into Krocodile Kore. Here, they battled K. Rool in an ancient palace, and once again, K. Rool is defeated when a Kannonball is hurled into his blunderbuss. This time instead of backfiring, the gun explodes, flinging K. Rool into a nearby geyser that supplied energy to Crocodile Isle. Due to K. Rool clogging the energy geyser, the pressure within it kept building up more and more until it exploded, taking the top of Crocodile Isle with it. The rest of the island sunk into the sea.
King K. Rool returns in Donkey Kong 64, where K. Rool (said to have become somewhat unstable) randomly appears one day on a large mechanical island. King K. Rool had planned to blow up Donkey Kong Island with a weapon called the Blast-O-Matic. Fortunately for the island's inhabitants, K. Rool's Ship ends up crashing due to the incompetence of the ship's drivers. In an attempt to distract Donkey Kong while he has his ship repaired, K. Rool has several Kongs imprisoned. These are: Diddy Kong, Tiny Kong, Lanky Kong and Chunky Kong. He also steals Donkey Kong's Golden Banana Hoard.
K. Rool, along with his unnamed pet Klaptrap, appear in several of the game's cut scenes, watching the Kongs progress and chastising his own minions' failures. A notable scene shows K. Rool demand that nobody leaves the Blast-O-Matic until its repaired.
Eventually, K. Rool's henchman succeed in repairing the the Blast-O-Matic, just as the Kongs break into Hideout Helm, and K. Rool demands that the weapon be fired, despite the warnings that if it isn't fully tested then it could explode. After the Kongs permanently shut down King K. Rool's mechanical island and the Blast-O-Matic laser weapon, K. Rool tries to escape in a large airship. Unfortunately for K. Rool, the ship ends up being knocked to the ground and destroyed by a recently released K. Lumsy. Venturing inside the crashed vessel the Kongs found a boxing arena filled with spectators and King K. Rool, as his boxer alias King Krusha K. Rool, ready to battle. King K. Rool will create multiple shockwaves by slamming the ground, throw his gloves as a boomerang, and uppercut the Kongs after charging at them. Engaging K. Rool in a bizarre series of battles - which include blasting out of barrels into K. Rools face, dropping spot-lights on the villain, causing him to slip on banana peels, shrinking down and blasting his toes, and generally pummeling him - the Kongs manage to claim victory.
After Chunky Kong delivers the final blow to K. Rool, a humorous cut scene is shown in which K. Rool gets back up after the fight and is about to attack Chunky from behind, but is distracted by Candy Kong, ends up being blasted over the horizon by Funky Kong and a bazooka that shoots out a boot. When K. Rool lands, it is in K. Lumsy Island, where he meets a very unhappy K. Lumsy who proceeds to beat the Kremling king senseless in retaliation for locking him up.
Events:
None, though an enemy will drop in occasionally.
Anything Else:
Click to see DK Isle...
DK Island
Neighboring Locations:
Mushroomy Kingdom; Delfino Plaza
Bestiary:
Kremlings (Kritter, Krusha, Klump), Zinger,
Appearance:
* Kongo Jungle: The largest jungle on the island, and home to Donkey Kong, Diddy Kong, Cranky Kong, and the majority of their animal friends. It was the first world in Donkey Kong Country and has appeared in many Donkey Kong and Mario games since.
* Monkey Mines: Mines that border on ancient Kremling-built temples.
* Vine Valley: A temperate forest along the cliff-side to Gorilla Glacier. Kremling temples are also built here, as well as an ape-constructed tree town. There's even a small tropical jungle nestled here.
* Gorilla Glacier: The snowy peak of Donkey Kong Island. Among the snow and ice caverns is another tree town.
* Kremkroc Industries, Inc.: This was once a lush area on the island, but when Kremlings built their high-pollutant factories, most of the vegetation died off. Famous for its green-colored lake. It can be assumed that Kremkroc has since been shut down. However, Kremling presence is common.
* Chimp Caverns: Caverns nestled into the mountainside of DK Island. Mines are also prevalent here.
* Kremlantis: The heart of the ancient Kremling temples, Kremlantis was an offshore mini-island to itself. Unfortunately for the Kremlings, it partially submerged generations ago.
* Monkey Mountains: High-reaching mountains that touch the clouds.
* Chimpanzee Clouds: The clouds that can be accessed from Monkey Mountains. There are several floating platforms and devices set against the backdrop of the sky that allow for (risky) movement.
* Big Ape City: The only urban part of the island to be found. Skyscrapers, apartment complexes, and construction sites make up the city. Also known as the Big-City or Big City.
History:
K. Rool and his gang of minions, the Kremling Krew, came to Donkey Kong Island one stormy night with intention to steal Donkey Kong's fabled Banana Hoard. Sending several Kremlings to Donkey's tree house to steal the precious bananas, the Kremlings encountered little resistance as the only person guarding them was Donkey Kong's nephew and apprentice, Diddy Kong. Knocking Diddy aside and sealing him in a barrel, the Kremlings stole the banana hoard.
After venturing through the many regions of Donkey Kong Island, Donkey Kong and the released Diddy Kong defeated many of K. Rool's operatives and reclaimed Donkey Kong's bananas, which were guarded by these lieutenants of the Kremling Krew. Finally, the Kongs managed to reach K. Rool's ship, the Gangplank Galleon, where they faced the tyrannical crocodile in battle. K. Rool tried many tricks to defeat the Kongs, such as using his crown as a boomerang, trying to ram them, stomp them and summoning a barrage of large cannonballs at them. In the end, the Kongs managed to beat K. Rool after a long, difficult battle.
In Donkey Kong Country 2: Diddy Kong's Quest, K. Rool (under the alias of Kaptain K. Rool) manages to kidnap Donkey Kong and speed him away to the home of the Kremlings, Crocodile Isle, and demands the Banana Hoard in return for Donkey Kong. After discovering that Donkey Kong has been kidnapped, Diddy Kong and his girlfriend, Dixie Kong, rush off to save him from Kaptain K. Rool. After venturing through the swampy Crocodile Isle, Diddy and Dixie managed to reach K. Rool's Keep, where Donkey Kong was supposedly being held. Finding Donkey Kong in a tower, the Kongs were about to rescue him when he was whisked away by K. Rool (in the Game Boy Advance remake of Donkey Kong Country 2, K. Rool also sends the gigantic Kremling Kerozene to battle Diddy and Dixie).
After facing a few more obstacles, the Kongs managed to reach K. Rool's airship, the Flying Krock. Here Diddy and Dixie saw K. Rool in the midst of torturing Donkey Kong. Engaging K. Rool in battle, the Kremling king used a high-tech blunderbuss that could be used as a vacuum, also allowing K. Rool to move at high-speeds, turn invisible, fire spiked Kannonballs and strange gases that could effect the Kongs in bizarre ways, e.g. reversing the game's controls, making the Kongs move extremely slow, and freezing them in place.
After a long battle in which the Kongs manage to do damage to K. Rool by hurling Kannonballs back into his blunderbuss - Donkey Kong managed to break free of the bonds that held him and uppercut K. Rool out the front window of the Flying Krock. Crashing into the swampy water of Krem Quay, K. Rool managed to swim ashore to the Lost World.
By collecting enough Kremkoins for Klubba, Diddy and Dixie manage to follow K. Rool into the bowels of the Lost World, into Krocodile Kore. Here, they battled K. Rool in an ancient palace, and once again, K. Rool is defeated when a Kannonball is hurled into his blunderbuss. This time instead of backfiring, the gun explodes, flinging K. Rool into a nearby geyser that supplied energy to Crocodile Isle. Due to K. Rool clogging the energy geyser, the pressure within it kept building up more and more until it exploded, taking the top of Crocodile Isle with it. The rest of the island sunk into the sea.
King K. Rool returns in Donkey Kong 64, where K. Rool (said to have become somewhat unstable) randomly appears one day on a large mechanical island. King K. Rool had planned to blow up Donkey Kong Island with a weapon called the Blast-O-Matic. Fortunately for the island's inhabitants, K. Rool's Ship ends up crashing due to the incompetence of the ship's drivers. In an attempt to distract Donkey Kong while he has his ship repaired, K. Rool has several Kongs imprisoned. These are: Diddy Kong, Tiny Kong, Lanky Kong and Chunky Kong. He also steals Donkey Kong's Golden Banana Hoard.
K. Rool, along with his unnamed pet Klaptrap, appear in several of the game's cut scenes, watching the Kongs progress and chastising his own minions' failures. A notable scene shows K. Rool demand that nobody leaves the Blast-O-Matic until its repaired.
Eventually, K. Rool's henchman succeed in repairing the the Blast-O-Matic, just as the Kongs break into Hideout Helm, and K. Rool demands that the weapon be fired, despite the warnings that if it isn't fully tested then it could explode. After the Kongs permanently shut down King K. Rool's mechanical island and the Blast-O-Matic laser weapon, K. Rool tries to escape in a large airship. Unfortunately for K. Rool, the ship ends up being knocked to the ground and destroyed by a recently released K. Lumsy. Venturing inside the crashed vessel the Kongs found a boxing arena filled with spectators and King K. Rool, as his boxer alias King Krusha K. Rool, ready to battle. King K. Rool will create multiple shockwaves by slamming the ground, throw his gloves as a boomerang, and uppercut the Kongs after charging at them. Engaging K. Rool in a bizarre series of battles - which include blasting out of barrels into K. Rools face, dropping spot-lights on the villain, causing him to slip on banana peels, shrinking down and blasting his toes, and generally pummeling him - the Kongs manage to claim victory.
After Chunky Kong delivers the final blow to K. Rool, a humorous cut scene is shown in which K. Rool gets back up after the fight and is about to attack Chunky from behind, but is distracted by Candy Kong, ends up being blasted over the horizon by Funky Kong and a bazooka that shoots out a boot. When K. Rool lands, it is in K. Lumsy Island, where he meets a very unhappy K. Lumsy who proceeds to beat the Kremling king senseless in retaliation for locking him up.
Events:
None, though an enemy will drop in occasionally.
Anything Else:
Click to see DK Isle...