Post by Native One on Sept 14, 2008 7:14:02 GMT -5
Name:
Amy (last name unknown, but possibly inhereted Sorel)
Game of Origin:
SoulCalibur II (featured in opening)
Nintendo Appearance:
SoulCalibur II (GameCube) (Does it count if she only made a cameo appearance?)
Nicknames:
Goth Girl Emo None
Age:
SoulCalibur IV says its unknown, but probably 12 or 13.
Species:
Human/Vampier
Gender:
Female
Alignment:
Neutral
Type:
Lightweight
Character Stats:
HP: 67
PP: 5
LP: 7
Residence:
Ostrheinsburg Castle
Personal Relationships: (optional)
No one app'ed, but Rapheal and Kilik
Occupation:
None
Moveset:
Please expand on a moveset for us. Tell us what all your character can do. and please do tell us how high he/she can jump, or if they have good recovering abilities. If the move can be used as a recovery, please insert an (R) in front of the move.
Amy is not really a good jumper. Her jumps probably match that of Peach's.
The prefered moveset template is as seen below:
Special Moves: (Mandatory)
NOTE: Most of the moves are from SoulCalibur IV, but a few of the air moves I had to make up.
Standard Attack - Decussate Strike- Amy does a 180 around and swings her sword at an opponent. She gently tosses it in the air, catches it, and turns all the way around and strikes again.
Upward Attack - Advance Splitter Crescendo (R) - Though not much of a recovery, it can be used as one. Amy jumps up into the air (if shes already not in it) and spins around, gaining altitude. She swings her sword as well, like Link and Toon Link.
Downward Attack - Slent Impale - Amy grabs her sword's hilt and flips it so the blade's tip is facing down. She forcefully thrusts it into the ground and at times her opponent's foot.
Side Attack - Bloody Funeral - Amy's sword magically catches on fire. She starts to spin around slowly, and quickly finishes the twirl with a quick jab with her sword. After the attack, her sword loses its firey-ness.
Regular Attacks: (Optional)
All "A" attacks are the normal attacks used by pressing the A button in Smash Bros. These usually consist of punches and kicks.
(A) Standard Attack (x3) - Triple Botta in Tempo - Three quick and swift jabs to the air in front of her.
(A) Upward Attack - Merciless Stramazone - Amyonce again spins around and slashes her opponent's head.
(A) Downward Attack - Twirling Talon - While crouched down, Amy spins around and slashes her opponent's leg.
(A) Side Attack - Hilt Strike - Like the name says, Amy uses her sword's hilt to hit the enemy. Not a relativaly strong attack, but fast to execute.
Aerials: (Optional)
These are the (A) attacks used in the air.
Standard Aerial: Sky Botte - Amy jumps up and swings her sword forward.
Upward Aerial: Dark Moon - She jumps up, raises her foot high in the air, and quickly brings it down on her enemies' head.
Downward Aerial: Rapier Thrust - Grabs her sword's hilt and thrusts it down, like the Links.
Side Aerial: Sky Apente - Like Dark Moon, except her sword replaces her foot.
Back Aerial: Rapier Kick - Amy swings her sword behind her, then she brings her leg around and kicks.
Smash Attacks: (Optional)
All "Smash" attacks are the specialized and more powerful attacks used by pressing the A button in correlation to a directional button with some force in Smash Bros. These usually consist of devastating punches, kicks, and weaponry attacks.
Smash Side Attack - Dui Montante - Amy simply slashes her opponents, once downward, then upward.
Smash Up Attack - Dual Stinger Kick - Amy lifts her legs and swings her legs at her enemies' face, then gut.
Smash Down Attack - Silent Curtsey - Amy bends forward and twirls her swordinstead of herself 360 degrees, then slashes the opponents feet.
Grabs: (Optional)
The characters may grab in up to two different ways. You may ignore the second grab if you want.
Simply reaches out to grab them.
Grab 2 - (What is this character's Secondary Grab?)
Taunts: (Optional)
Taunts are things that your character can use to taunt his/her enemy. These are usually the character's trademark actions.
Upward Taunt - Scrathes head and says "I don't understand" (SCIV taunt)
Downward Taunt - Runs fingers down blade of her sword.
Side Taunt - Twirls sword slightly, bows, then gets back into fighting position.
Final Smash:
Rose Petal Punishment
Her Critical Finish from SCIV (if the name is wrong, please tell me). Amy slices her opponent, causing them to back off a bit. Then, Amy quickly and rapidly stabs them at incredible speeds. After enough stabs, she spins like a ballerina and executes one final stab, sending them flying back a bit.
Weaknesses:
Amy is self-concious, and doesn't really open up to the world. She'd rather stay inside all day than be outside (another reason for her pale skin). Also because of her staying in, she doesn't know much about what's happening in the world, so at times she might not be able to follow if someone's talking about a past event. As said, Amy is self-concious. If made fun of, she may start to well up in tears, or run away. She doesn't really talk much and is rarely seen with anyone else (except Raphael) and doesn't have many friends, so if a bunch of people looking for a fight comes up to her, she might not stand much of a chance.
Personality:
As said above, she doens't talk much and doesn't get out enough, so she's the quiet, domesticated type of girl. She only speaks when need-be(like at the beginning of each match), and only goes out when she needs to. She's shy, which is why she doesn't talk much. Though she does have a playful side (her ending scene in Story Mode in SCIV).
Likes:
Rapheal, staying in, reading, singing, winning, dancing
Dislikes:
Strangers (more like distrust), people who hurt Rapheal, people who hurt others, the authorities of Rouen.
Appearance:
History:
Amy was a poor orphan who lived on the streets of Rouen. Her parents died of a plague that had spread across all of Europe during this time period. She had no other family to go to after the loss of her parents. One day she came across a man named Raphael Sorel, who was being chased by the local authorities. She hid Raphael from the soldiers who were pursuing him; though only in spite of the soldiers, who ran her poverty stricken town. As Raphael had never owed his life to anyone before, he felt he must protect and repay her. He felt something he never had before for Amy, so he took her in to his home and looked after her as his own daughter, to repay her for the kindness she had shown to him.
One day, Raphael returned from a vicious battle with Nightmare. Raphael collapsed before Amy's eyes and she nursed him back to consciousness. When he came round he told her that though the battle had been won, he had become infected by the evil seed, and by handling his blood, she was also infected. Their skin turned pale and their eyes shone red. They felt weak and sluggish by day, and a powerful thirst by night. Amy had always found it hard to open her heart to the world, but now she couldn't even try because she was too different from everyone else. She was no longer human.
She went with Raphael to the castle he bought in Romania. She sat in a dim room seeing the torches and troops gathering there. Raphael left, saying he will be out for a while. He took care of the troops and the noises ceased. They eventually returned, but he didn't. He had left her. And now the noises and light spread violently in the world he made, bringing it to ruins. She stood up and went to the exit. She was bound to the words from those days and then she smiled. For it was her who must protect this world that Raphael created.
After some time of deliberately spreading their infection, Amy began to notice that Rapheal had been spending more time in his chambers than usual. Sometimes, she'd see him carrying a few books into there. She didn't really know what he was up to, but she didn't bother asking, for she did not want to interrupt anything he was planning on doing.
Then, one day, Rapheal had headed out that door. He turned to Amy and promised he'd be back. She asked where he was going, and he dove into a lengthy explanation of inter-dimensional portals, leading off to alternate worlds, and the reason for his leaving - to beat the snot out of some Hero of Time, or soemthing along those lines. Amy, not wanting to have a repeat of what had happened before, asked him if she could follow him. Raphael agreed to her request, and the two of them set out for Hyrule.
Anything else? (Optional)
What is says on the tin. Theme song, personal quote, whatever.
Amy (last name unknown, but possibly inhereted Sorel)
Game of Origin:
SoulCalibur II (featured in opening)
Nintendo Appearance:
SoulCalibur II (GameCube) (Does it count if she only made a cameo appearance?)
Nicknames:
Age:
SoulCalibur IV says its unknown, but probably 12 or 13.
Species:
Human/Vampier
Gender:
Female
Alignment:
Neutral
Type:
Lightweight
Character Stats:
HP: 67
PP: 5
LP: 7
Residence:
Ostrheinsburg Castle
Personal Relationships: (optional)
No one app'ed, but Rapheal and Kilik
Occupation:
None
Moveset:
Please expand on a moveset for us. Tell us what all your character can do. and please do tell us how high he/she can jump, or if they have good recovering abilities. If the move can be used as a recovery, please insert an (R) in front of the move.
Amy is not really a good jumper. Her jumps probably match that of Peach's.
The prefered moveset template is as seen below:
Special Moves: (Mandatory)
NOTE: Most of the moves are from SoulCalibur IV, but a few of the air moves I had to make up.
Standard Attack - Decussate Strike- Amy does a 180 around and swings her sword at an opponent. She gently tosses it in the air, catches it, and turns all the way around and strikes again.
Upward Attack - Advance Splitter Crescendo (R) - Though not much of a recovery, it can be used as one. Amy jumps up into the air (if shes already not in it) and spins around, gaining altitude. She swings her sword as well, like Link and Toon Link.
Downward Attack - Slent Impale - Amy grabs her sword's hilt and flips it so the blade's tip is facing down. She forcefully thrusts it into the ground and at times her opponent's foot.
Side Attack - Bloody Funeral - Amy's sword magically catches on fire. She starts to spin around slowly, and quickly finishes the twirl with a quick jab with her sword. After the attack, her sword loses its firey-ness.
Regular Attacks: (Optional)
All "A" attacks are the normal attacks used by pressing the A button in Smash Bros. These usually consist of punches and kicks.
(A) Standard Attack (x3) - Triple Botta in Tempo - Three quick and swift jabs to the air in front of her.
(A) Upward Attack - Merciless Stramazone - Amy
(A) Downward Attack - Twirling Talon - While crouched down, Amy spins around and slashes her opponent's leg.
(A) Side Attack - Hilt Strike - Like the name says, Amy uses her sword's hilt to hit the enemy. Not a relativaly strong attack, but fast to execute.
Aerials: (Optional)
These are the (A) attacks used in the air.
Standard Aerial: Sky Botte - Amy jumps up and swings her sword forward.
Upward Aerial: Dark Moon - She jumps up, raises her foot high in the air, and quickly brings it down on her enemies' head.
Downward Aerial: Rapier Thrust - Grabs her sword's hilt and thrusts it down, like the Links.
Side Aerial: Sky Apente - Like Dark Moon, except her sword replaces her foot.
Back Aerial: Rapier Kick - Amy swings her sword behind her, then she brings her leg around and kicks.
Smash Attacks: (Optional)
All "Smash" attacks are the specialized and more powerful attacks used by pressing the A button in correlation to a directional button with some force in Smash Bros. These usually consist of devastating punches, kicks, and weaponry attacks.
Smash Side Attack - Dui Montante - Amy simply slashes her opponents, once downward, then upward.
Smash Up Attack - Dual Stinger Kick - Amy lifts her legs and swings her legs at her enemies' face, then gut.
Smash Down Attack - Silent Curtsey - Amy bends forward and twirls her sword
Grabs: (Optional)
The characters may grab in up to two different ways. You may ignore the second grab if you want.
Simply reaches out to grab them.
Grab 2 - (What is this character's Secondary Grab?)
Taunts: (Optional)
Taunts are things that your character can use to taunt his/her enemy. These are usually the character's trademark actions.
Upward Taunt - Scrathes head and says "I don't understand" (SCIV taunt)
Downward Taunt - Runs fingers down blade of her sword.
Side Taunt - Twirls sword slightly, bows, then gets back into fighting position.
Final Smash:
Rose Petal Punishment
Her Critical Finish from SCIV (if the name is wrong, please tell me). Amy slices her opponent, causing them to back off a bit. Then, Amy quickly and rapidly stabs them at incredible speeds. After enough stabs, she spins like a ballerina and executes one final stab, sending them flying back a bit.
Weaknesses:
Amy is self-concious, and doesn't really open up to the world. She'd rather stay inside all day than be outside (another reason for her pale skin). Also because of her staying in, she doesn't know much about what's happening in the world, so at times she might not be able to follow if someone's talking about a past event. As said, Amy is self-concious. If made fun of, she may start to well up in tears, or run away. She doesn't really talk much and is rarely seen with anyone else (except Raphael) and doesn't have many friends, so if a bunch of people looking for a fight comes up to her, she might not stand much of a chance.
Personality:
As said above, she doens't talk much and doesn't get out enough, so she's the quiet, domesticated type of girl. She only speaks when need-be
Likes:
Rapheal, staying in, reading, singing, winning, dancing
Dislikes:
Strangers (more like distrust), people who hurt Rapheal, people who hurt others, the authorities of Rouen.
Appearance:
History:
Amy was a poor orphan who lived on the streets of Rouen. Her parents died of a plague that had spread across all of Europe during this time period. She had no other family to go to after the loss of her parents. One day she came across a man named Raphael Sorel, who was being chased by the local authorities. She hid Raphael from the soldiers who were pursuing him; though only in spite of the soldiers, who ran her poverty stricken town. As Raphael had never owed his life to anyone before, he felt he must protect and repay her. He felt something he never had before for Amy, so he took her in to his home and looked after her as his own daughter, to repay her for the kindness she had shown to him.
One day, Raphael returned from a vicious battle with Nightmare. Raphael collapsed before Amy's eyes and she nursed him back to consciousness. When he came round he told her that though the battle had been won, he had become infected by the evil seed, and by handling his blood, she was also infected. Their skin turned pale and their eyes shone red. They felt weak and sluggish by day, and a powerful thirst by night. Amy had always found it hard to open her heart to the world, but now she couldn't even try because she was too different from everyone else. She was no longer human.
She went with Raphael to the castle he bought in Romania. She sat in a dim room seeing the torches and troops gathering there. Raphael left, saying he will be out for a while. He took care of the troops and the noises ceased. They eventually returned, but he didn't. He had left her. And now the noises and light spread violently in the world he made, bringing it to ruins. She stood up and went to the exit. She was bound to the words from those days and then she smiled. For it was her who must protect this world that Raphael created.
After some time of deliberately spreading their infection, Amy began to notice that Rapheal had been spending more time in his chambers than usual. Sometimes, she'd see him carrying a few books into there. She didn't really know what he was up to, but she didn't bother asking, for she did not want to interrupt anything he was planning on doing.
Then, one day, Rapheal had headed out that door. He turned to Amy and promised he'd be back. She asked where he was going, and he dove into a lengthy explanation of inter-dimensional portals, leading off to alternate worlds, and the reason for his leaving - to beat the snot out of some Hero of Time, or soemthing along those lines. Amy, not wanting to have a repeat of what had happened before, asked him if she could follow him. Raphael agreed to her request, and the two of them set out for Hyrule.
Anything else? (Optional)
What is says on the tin. Theme song, personal quote, whatever.